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110°
6
MindsEye wants to revive the tight, linear, cinematic blockbuster game
443d
ago
Interview
eurogamer.net
70°
The Ubisoft Quebec Team Talk What Went Into Assassin’s Creed Shadows and The Future Of The Animus
445d
ago
Interview
psu.com
50°
InZOI’s director doesn’t think it’s “anywhere near comparable” to The Sims yet
446d
ago
Interview
pcgamesn.com
60°
Wildgate Q&A - 'We're Definitely Thinking' About Joining Game Pass/PS Plus
447d
ago
Interview
wccftech.com
70°
1
Delta Force devs will make more campaigns if community wants, need to fix the current one first
447d
ago
Interview
videogamer.com
70°
Fallout 76 Ghoul Q&A - 'The Game Is Thriving and We Have No Plans to Stop'
455d
ago
Interview
wccftech.com
60°
Jonathan Dumont on Assassin’s Creed Shadows: How Japan’s Sengoku Era Transforms the Franchise
455d
ago
Interview
cgmagonline.com
50°
Alien Rogue Incursion Part 2 on Quest 3 will avoid technical "mistakes" of the original, say devs
460d
ago
Interview
videogamer.com
60°
1
Bloober Team wanted Pyramid Head encounter "to be really elevated" in Silent Hill 2 Remake
460d
ago
Interview
gamereactor.eu
60°
1
Kotaro Uchikoshi Details His Process for Creating Mysteries
462d
ago
Interview
gamerant.com
50°
World of Warcraft devs reflect on Dragon Riding collision as players “just hit trees”
466d
ago
Interview
videogamer.com
50°
The Soundtrack of Your Childhood: Vince DiCola Reflects on Scoring Iconic Films and Video Games
467d
ago
Interview
sector.sk
70°
Black State Q&A and Exclusive Screens - Making the 'Best-Looking Games with Best Optimization'
472d
ago
Interview
wccftech.com
60°
PlayerUnknown Q&A - 'Fortnite and Others Look Like IP Bubbles - The Metaverse Has to Be Different'
475d
ago
Interview
wccftech.com
60°
Microsoft Flight Simulator 2024 Interview - Present and Future of the Sim After the Turbulence
476d
ago
Interview
simulationdaily.com
70°
1
Devs believe WoW’s longevity isn’t because of legacy, but because of willingness to evolve
476d
ago
Interview
videogamer.com
80°
3
Diablo creator explains ARPGs are inherently live-service to “some degree”
480d
ago
Interview
videogamer.com
60°
Interview: Atelier Yumia Lead Talks Inspirations, New Features & Improvements On Ryza 3
480d
ago
Interview
dualshockers.com
100°
PS5 and PC Single-Player Action Game Lost Soul Aside: The Big Interview
481d
ago
Interview
ign.com
60°
1
Interview: "Halo: Empty Throne" Author Jeremy Patenaude
482d
ago
Interview
paulsemel.com
70°
2
Atomfall dev reveals "bonkers" choices will have a "huge" influence on the game's world
482d
ago
Interview
videogamer.com
220°
36
XboxEra Interviews Phil Spencer
485d
ago
Interview
xboxera.com
90°
3
Ōkami 2: Capcom, Hideki Kamiya Discuss Hotly Anticipated Sequel in Exclusive Interview
486d
ago
Interview
ign.com
160°
10
Diablo creator explains he had to leave Marvel Heroes “for my sanity”, still feels “guilty”
487d
ago
Interview
videogamer.com
50°
Atomfall dev praises Baldur's Gate's approach to storytelling, says it's 'not available to everyone'
488d
ago
Interview
videogamer.com
100°
2
Atomfall dev on why every detail needs to 'pull its weight'
489d
ago
Interview
pcguide.com
60°
Blade & Soul NEO Q&A - Ushering In A New Audience
489d
ago
Interview
wccftech.com
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Page: 6
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