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40°
007 First Light is "not a reskin" of Hitman, IO Interactive says, brought in "amazing fresh talent"
263d
ago
Interview
gamesradar.com
50°
007 First Light is the Hitman and Uncharted Hybrid I Wanted it to Be
263d
ago
Interview
ign.com
40°
Interview: Yuka Kitamura, legendary composer of Elden Ring, Bloodborne, Dark Souls 3 and Sekiro
264d
ago
Interview
playstationinside.fr
40°
Bennett Foddy can’t stop making 'choke machines'
264d
ago
Interview
polygon.com
50°
Cronos: The New Dawn - Like Real Poland, Only With an Apocalypse
264d
ago
Interview
sector.sk
60°
Indiana Jones and the Great Circle Developers Detail System That Increases the DLC's Difficulty
265d
ago
Interview
ign.com
60°
2
Battlefield 6 Won’t Have Ray Tracing at Launch, No Plans in Future
265d
ago
Interview
comicbook.com
40°
Bloodlines 2 Gamescom 2025 Q&A - 'There's a Lot of Subtleties to the Movement and Combat'
265d
ago
Interview
wccftech.com
40°
The Blood of Dawnwalker Interview: Killing Time and Major NPCs in Ex-CDPR Devs' New RPG
266d
ago
Interview
ign.com
100°
5
Square Enix creators celebrate 25 years of FINAL FANTASY IX
266d
ago
Interview
square-enix-games.com
90°
6
BF6 dev says "a significant number" of users played the game below the minimum recommended specs
266d
ago
Interview
eurogamer.net
50°
Dying Light: The Beast Tymone Smektala interview: “We wanted survival horror back at the centre”
267d
ago
Interview
lootlevelchill.com
60°
1
After a successful Silent Hill 2 remake, Bloober Team is ready to move on and 'treat ourselves'
267d
ago
Interview
pcgamer.com
40°
"Don’t Move" P1: Anchor Light
268d
ago
Interview
gamerant.com
50°
5
Indiana Jones devs love feedback, but will stick to their guns when it comes to game direction
268d
ago
Interview
gamesradar.com
30°
The Drifter Interview: Talking With David Lloyd From Powerhoof On Their Latest Release
269d
ago
Interview
videogamesmademe.com
50°
Bloodlines 2 devs say "we're not making GTA" because even vampires need to sleep
269d
ago
Interview
gamesradar.com
50°
The Outer Worlds 2 Creative Director is finally "doing a sequel to a game that I created the IP for"
269d
ago
Interview
gamesradar.com
70°
2
DMC, Dragon’s Dogma director Hideaki Itsuno explains why he left Capcom, and what’s next
270d
ago
Interview
videogameschronicle.com
40°
How an Italian studio is bringing ’90s UK point-and-click Simon the Sorcerer to a new generation
270d
ago
Interview
videogameschronicle.com
40°
1
Indiana Jones The Order of Giants DLC Q&A - 'People Just Wanted More; Everything Is Freshly Built'
271d
ago
Interview
wccftech.com
30°
Final Fantasy XIV’s Next Chapters: An Exclusive Talk with Yoshi-P
272d
ago
Interview
sector.sk
40°
1
Microsoft Flight Simulator 2024 Interview - Jorg Neumann Discusses Future & More at Gamescom 2025
272d
ago
Interview
simulationdaily.com
40°
Dune Awakening Gamescom Q&A - 'We Keep Working and Solve Problems, We Have One of the Best Games'
273d
ago
Interview
wccftech.com
40°
Mycopunk Interview With Pigeons at Play - From Fungal Beginnings
286d
ago
Interview
mp1st.com
40°
Battlefield 6 developers say 'no to packing up and following industry trends.'
291d
ago
Interview
www-3djuegos-com.translate.goog
30°
Battlefield 6 devs explain its Portal map-maker is “absolutely” essential for modern gaming
291d
ago
Interview
videogamer.com
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Page: 6
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