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« PreviousPage: 6Next »
30°

The Drifter Interview: Talking With David Lloyd From Powerhoof On Their Latest Release

187d ago
Interviewvideogamesmademe.com
50°

Bloodlines 2 devs say "we're not making GTA" because even vampires need to sleep

187d ago
Interviewgamesradar.com
50°

The Outer Worlds 2 Creative Director is finally "doing a sequel to a game that I created the IP for"

187d ago
Interviewgamesradar.com
70°
2

DMC, Dragon’s Dogma director Hideaki Itsuno explains why he left Capcom, and what’s next

188d ago
Interviewvideogameschronicle.com
40°

How an Italian studio is bringing ’90s UK point-and-click Simon the Sorcerer to a new generation

188d ago
Interviewvideogameschronicle.com
40°
1

Indiana Jones The Order of Giants DLC Q&A - 'People Just Wanted More; Everything Is Freshly Built'

190d ago
Interviewwccftech.com
30°

Final Fantasy XIV’s Next Chapters: An Exclusive Talk with Yoshi-P

190d ago
Interviewsector.sk
40°
1

Microsoft Flight Simulator 2024 Interview - Jorg Neumann Discusses Future & More at Gamescom 2025

190d ago
Interviewsimulationdaily.com
40°

Dune Awakening Gamescom Q&A - 'We Keep Working and Solve Problems, We Have One of the Best Games'

191d ago
Interviewwccftech.com
40°

Mycopunk Interview With Pigeons at Play - From Fungal Beginnings

205d ago
Interviewmp1st.com
40°

Battlefield 6 developers say 'no to packing up and following industry trends.'

209d ago
Interviewwww-3djuegos-com.translate.goog
30°

Battlefield 6 devs explain its Portal map-maker is “absolutely” essential for modern gaming

209d ago
Interviewvideogamer.com
40°

Mafia: The Old Country — Journey to Sicily to Rediscover the Roots of Organized Crime

210d ago
Interviewsector.sk
70°
7

Sea Of Stars Was Seven Times More Successful Than Anticipated And More From Developer Sabotage

216d ago
Interviewgameinformer.com
50°
5

More Weapons, More Freedom, One Story: Sucker Punch Talks Ghost of Yotei

221d ago
Interviewcogconnected.com
30°

Interview “With 'Donkey Kong Bananza' we focused on how fun it is to destroy things.”

231d ago
Interviewwww-lavanguardia-com.translate.goog
230°
40

Nintendo Switch 2 GPU Is Close to Xbox Series S, CPU to PS4, Says Developer

240d ago
Interviewwccftech.com
40°

Warframe Isleweaver's Design Team Talks Creating The Spider-Themed Oraxia

245d ago
Interviewgamerant.com
370°
37

PS5 Pro Getting Big AI Upgrade While Sony Hints Toward PlayStation 6

245d ago
Interviewcnet.com
60°

Rogue Trader producer reveals his dream project: a CRPG SCP game with an actual budget

248d ago
Interviewvideogamer.com
70°
3

Interview: Diablo Immortal’s Druid Class Is ‘Trying So Many New Things'

250d ago
Interviewgamerant.com
60°
1

Atomic Heart 2 Q&A - 'It's a Few Years Out, We're Taking the Time to Make It Tighter'

250d ago
Interviewwccftech.com
60°

Rematch dev says it

251d ago
Interviewpockettactics.com
70°
3

Rematch director says there’s “room for more than one take of football”

251d ago
Interviewvideogamer.com
90°
5

Rematch devs confirm crossplay is “top priority” as the team plans improvements

252d ago
Interviewvideogamer.com
50°
1

Rematch is "chasing credibility" but not realism like rival EA FC

252d ago
Interviewpockettactics.com
50°

“It Almost Felt As If The Raidou IP Itself Had A Will Of Its Own”: Says Raidou Remastered Director

252d ago
Interviewthegamer.com
« PreviousPage: 6Next »

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