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1
EVE Online/Frontier/Vanguard Fanfest 2025 Q&A with CCP CEO Hilmar Veigar Pétursson
402d
ago
Interview
wccftech.com
60°
Death Stranding 2: An interview with Hideo Kojima
402d
ago
Interview
blog.playstation.com
60°
How Hideo Kojima is evolving Death Stranding's formula with a bold Australian frontier
403d
ago
Interview
videogameschronicle.com
60°
1
Gen Urobuchi Interview: Rusty Rabbit, Madoka Magica, And The Impact Of His Legacy
403d
ago
Interview
thegamer.com
80°
3
Clair Obscur: Expedition 33: How the 'Game of the Year' was made
406d
ago
Interview
bbc.com
220°
28
Ex-Far Cry lead says ‘lame’ Nintendo Switch 2 Game-Key Cards lose what makes gaming ‘special’
406d
ago
Interview
videogamer.com
110°
3
Fallout 1 and Fallout 2 source code isn't actually lost, reveals former Interplay founder
409d
ago
Interview
videogamer.com
240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
413d
ago
Interview
videogamer.com
120°
2
"Ghost of Yotei" Famitsu interview
414d
ago
Interview
www-famitsu-com.translate.goog
130°
12
Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer
416d
ago
Interview
videogamer.com
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
417d
ago
Interview
videogamer.com
110°
5
Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4
417d
ago
Interview
videogamer.com
50°
Onimusha 2: Samurai’s Destiny remastered: Interview with director Motohide Eshiro
419d
ago
Interview
blog.playstation.com
80°
Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)
421d
ago
Interview
prankster101.com
50°
Hajime Tabata talk about the differences between Eastern and Western RPGs
424d
ago
Interview
news-denfaminicogamer-jp.translate.goog
60°
1
Witcher 3 performance director can't see AI fully replacing actors
425d
ago
Interview
gamesradar.com
70°
La Quimera Developer Q&A - Powered by Unreal Engine 4, Main Story to Last 5 Hours
429d
ago
Interview
wccftech.com
70°
Granblue Fantasy Versus: Rising Interview - Present, Future, DLC, Esports Ambition, and Much More
431d
ago
Interview
simulationdaily.com
60°
ARMA devs says misinformation is ‘the cost’ of making games, but the team isn't proud of it at all
433d
ago
Interview
videogamer.com
160°
22
"We Really Want To Future-Proof" - The Nintendo Switch 2 Interview
434d
ago
Interview
nintendolife.com
90°
1
ARMA devs state ARMA 3 console is "impossible", major optimisations are in the works for older game
436d
ago
Interview
videogamer.com
60°
Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 1)
437d
ago
Interview
nintendo.com
50°
Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 3) - News - Nintendo Official Site
437d
ago
Interview
nintendo.com
50°
Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 2) - News - Nintendo Official Site
437d
ago
Interview
nintendo.com
50°
At one point, Avowed would have taught us to use magic with an explosive Elder Scrolls reference
438d
ago
Interview
pcgamer.com
60°
Designing Football Games for the World: An Interview with the Creator of Sensible Soccer
441d
ago
Interview
sector.sk
70°
Onimusha: Way of the Sword - Toshiro Mifune was an absolute requirement for Musashi
441d
ago
Interview
www-famitsu-com.translate.goog
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