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130°
14
Why It Was So Important To Have An Explorable World Map In Final Fantasy VII Rebirth
902d
ago
Interview
gameinformer.com
110°
23
Studio RGG Interview - Will Infinite Dragon be on Gamepass? Gaiden's Success, and More
903d
ago
Interview
automaton-media.com
110°
6
Hideki Kamiya On Why He Left PlatinumGames, His YouTube Channel, and His Next Game
913d
ago
Interview
ign.com
120°
23
Gran Turismo 7 Has a "Really High Number of Active Users", Says Kazunori Yamauchi
913d
ago
Interview
gtplanet.net
170°
15
With Exodus, ex-BioWare devs aim to be ‘a titan’ in the RPG space again
918d
ago
Interview
polygon.com
110°
'The Last of Us' creator revisits 'Part II' fan reactions
930d
ago
Interview
ew.com
110°
3
CDPR On Cyberpunk 2077 Phantom Liberty’s Development, Update 2.0, Cyberpunk’s Future, and More
931d
ago
Interview
gamingbolt.com
110°
1
Cyberpunk 2077 Dev Talks About Upcoming Path Tracing Improvements & CDPR's Switch to UE5
937d
ago
Interview
wccftech.com
100°
1
Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System
944d
ago
Interview
sector.sk
100°
EA Sports WRC Tech Q&A - Codemasters on UE5 Switch; No Plans to Add Lumen/Nanite, Maybe DLSS3/FSR3
955d
ago
Interview
wccftech.com
120°
3
Dragon Quest Monsters: The Dark Prince Interview - Producer Discusses Story, Sticking to Turns, More
981d
ago
Interview
techraptor.net
160°
18
Square Enix Answers 6 Burning Questions About Final Fantasy VII Rebirth
998d
ago
Interview
gameinformer.com
300°
38
Insomniac: If anything, it's got better since we were bought by PlayStation
1004d
ago
Interview
gamesindustry.biz
100°
1
Insomniac Answers All of Our Questions About Spider-Man 2's PS5 Tech
1005d
ago
Interview
ign.com
390°
75
Todd Howard Is the Video Game World's Christopher Nolan
1013d
ago
Interview
esquire.com
150°
5
Toshihiro Nagoshi interview: ‘I will not betray my fans’
1014d
ago
Interview
videogameschronicle.com
140°
6
New Vampire: The Masquerade - Bloodlines 2 devs have a big vision
1015d
ago
Interview
digitaltrends.com
170°
4
Fret not puppet fans, Lies of P has fixed its dodge
1016d
ago
Interview
eurogamer.net
150°
11
How Tekken 8 harnesses the power of PS5 – out January 26, 2024
1016d
ago
Interview
blog.playstation.com
130°
12
Sonic Superstars Team Doesn't Think Pixel Art Will Be a "Viable" Art Style in 10 Years
1019d
ago
Interview
gamesradar.com
230°
7
Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses'
1023d
ago
Interview
pcgamesn.com
410°
55
Xbox’s Phil Spencer Says Series S Changes to Baldur’s Gate 3 Aren’t About Parity
1023d
ago
Interview
destructoid.com
140°
19
Alan Wake 2 Interview: Sam Lake Didn't Want to go 'Neck and Neck' With Spider-Man 2 | gamescom 2023
1024d
ago
Interview
ign.com
140°
31
Inside Starfield: how Bethesda's “NASA punk” epic became the biggest Xbox game in a decade
1026d
ago
Interview
gq-magazine.co.uk
230°
17
Lords of the Fallen couldn’t work without the power of PS5, Xbox Series X/S: “The timing is perfect”
1040d
ago
Interview
vg247.com
170°
17
Former Game Designer Cliff Bleszinski - Bridging the Worlds of Video Games and Comics
1041d
ago
Interview
sector.sk
100°
DOOM Guy: John Romero Talks DOOM, Quake, Virtual Reality & More
1063d
ago
Interview
culturedvultures.com
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