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30°
Interview - Weforge Studio on Macabre’s balance, inspirations, and Kickstarter success
247d
ago
Interview
burlybirdmedia.com
40°
Voyagers of Nera Dev Talks Placing a Survival Crafting Game in the Ocean
247d
ago
Interview
gamerant.com
90°
6
Even the studio that wrote The Wolf Among Us 2 doesn't know what's going on with it
248d
ago
Interview
eurogamer.net
40°
Kamiya and Koyama talk Okami 2, industry layoffs, and a potential future with Capcom
248d
ago
Interview
videogameschronicle.com
160°
22
Battlefield 6 Devs Struggled To Get It Running On Xbox Series S
250d
ago
Interview
kotaku.com
50°
6
We talk to GOG about preservation and censorship
252d
ago
Interview
automaton-media.com
220°
47
Naughty Dog's Neil Druckmann Discusses Intergalactic Gameplay And Casting In New Interview
252d
ago
Interview
gameinformer.com
50°
Tim Cain acknowledges Bethesda made the franchise bigger, but he would have done things differently
253d
ago
Interview
gamesradar.com
30°
Rogue Point is a FPS roguelite that encourages players to actually work as a team
254d
ago
Interview
pcgamer.com
50°
1
Ron Gilbert says he doesn't want to make another point-and-click simply "for nostalgic reasons"
254d
ago
Interview
gamesradar.com
60°
6
Former BioWare producer, Anthem's problems "come from a misunderstanding about multiplayer games"
255d
ago
Interview
gamesradar.com
60°
1
The creator of Dead Space 'would love to make an Alien game'
255d
ago
Interview
pcgamer.com
60°
1
The Expanse: Osiris Reborn Gamescom 2025 Q&A - 'Yes, That Mass Effect 2 Mission Inspired Us'
256d
ago
Interview
wccftech.com
60°
5
'Final Fantasy Tactics: The Ivalice Chronicles' Director Would Love To Do A Sequel
256d
ago
Interview
inverse.com
40°
An Interview With Nathan Lemaire, Game Director Of Dying Light: The Beast
256d
ago
Interview
gamersocialclub.ca
50°
6
Dune: Awakening lead says some "people love the game, some people hate the game"
256d
ago
Interview
gamesradar.com
80°
4
Nightdive Studios' next remaster project is Outlaws, the cowboy shoot 'em
256d
ago
Interview
pcgamer.com
40°
How Lego Voyagers teaches you co-op puzzles without using a single word
258d
ago
Interview
polygon.com
60°
2
ESO dev "befuddled" that some still don't know the decade-old MMO is out
259d
ago
Interview
pcgamesn.com
60°
4
Why Silksong Is This Year's GTA 6, does a Juggernaut Stomping on Your Release Date Really Matter
259d
ago
Interview
ign.com
50°
1
007 First Light is the first time IOI has taken on an outside project, but the CEO isn't worried
260d
ago
Interview
pcgamer.com
40°
Meet gaming’s exclusive James Bond, played by Dexter’s Patrick Gibson
261d
ago
Interview
eurogamer.net
90°
3
'That Was Definitely Tough, Right?' — CEO of MindsEye Publisher IOI Responds to Disastrous Launch
261d
ago
Interview
ign.com
90°
6
Outer Worlds 2 boss on making an RPG about evil mega-corporations with Microsoft as their new owner
261d
ago
Interview
gamesradar.com
30°
Final Fantasy Tactics Director Kazutoyo Maehiro on Revisiting Ivalice After 28 Years
261d
ago
Interview
monstervine.com
40°
1
Blizzard devs say it's possible to use AI tools while still feeling "handcrafted"
261d
ago
Interview
eurogamer.net
60°
2
The Indiana Jones developer has a fight club in its basement
261d
ago
Interview
thegamebusiness.com
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Page: 5
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