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50°
MARVEL Tōkon: Fighting Souls Interview
252d
ago
Interview
blog.playstation.com
50°
Forget The $100M Bet: Jack Emmert Explains Why The ‘Warframe Model’ Is The Future of Western MMOs
134d
ago
Interview
wccftech.com
50°
“It Almost Felt As If The Raidou IP Itself Had A Will Of Its Own”: Says Raidou Remastered Director
354d
ago
Interview
thegamer.com
50°
Tim Cain acknowledges Bethesda made the franchise bigger, but he would have done things differently
274d
ago
Interview
gamesradar.com
50°
The hardest part of making Arc Raiders was creating a "meaningful" item meta
224d
ago
Interview
rockpapershotgun.com
50°
Interview: Lumines Arise Could Be the Most Emotional, 'High-End' Puzzle Game You Ever Play
221d
ago
Interview
pushsquare.com
50°
1
ARC Raiders' design director tells us about the "strong appetite" for PvE
76d
ago
Interview
pockettactics.com
50°
Fable's "shades of gray approach to morality" directly ties into the RPG's living population
139d
ago
Interview
gamesradar.com
50°
The Outer Worlds 2 Creative Director is finally "doing a sequel to a game that I created the IP for"
289d
ago
Interview
gamesradar.com
50°
2
A very nerdy conversation with legendary Nintendo composer Hip Tanaka
242d
ago
Interview
videogameschronicle.com
50°
1
Ron Gilbert says he doesn't want to make another point-and-click simply "for nostalgic reasons"
276d
ago
Interview
gamesradar.com
50°
Dying Light: The Beast Tymone Smektala interview: “We wanted survival horror back at the centre”
287d
ago
Interview
lootlevelchill.com
40°
No Path of Exile 2 1.0 release this year, DDOS attacks blamed for server issues, new update revealed
232d
ago
Interview
eurogamer.net
40°
1
Indiana Jones The Order of Giants DLC Q&A - 'People Just Wanted More; Everything Is Freshly Built'
291d
ago
Interview
wccftech.com
40°
4
Pragmata’s New York setting was made by human developers to look “AI generated”
78d
ago
Interview
automaton-media.com
40°
ESO's director says doing the same-old yearly patch cycle wasn't 'going to cut it'
149d
ago
Interview
pcgamer.com
40°
Dragon Quest VII Reimagined producer Takeshi Ichikawa discusses remaking a genre classic
140d
ago
Interview
rpgsite.net
40°
1
Hotel Barcelona Interview: Swery on Collaboration and 15 Years of Deadly Premonition
267d
ago
Interview
gamersocialclub.ca
40°
Mafia: The Old Country — Journey to Sicily to Rediscover the Roots of Organized Crime
311d
ago
Interview
sector.sk
40°
007 First Light is "not a reskin" of Hitman, IO Interactive says, brought in "amazing fresh talent"
283d
ago
Interview
gamesradar.com
40°
Absolum interview: How the beat 'em up's developers created four fabulous characters
248d
ago
Interview
pcgamer.com
40°
Arc Raiders designer says Marathon's reception 'was a great A/B test'
235d
ago
Interview
pcgamer.com
40°
1
Hasbro CEO Chris Cocks on AI, KPop Demon Hunters, and Harry Potter
89d
ago
Interview
theverge.com
40°
World of Warcraft's add-on changes aren't over 'There will doubtless be some loopholes players find'
141d
ago
Interview
pcgamer.com
40°
Bennett Foddy can’t stop making 'choke machines'
284d
ago
Interview
polygon.com
40°
1
Todd Howard Talks Elder Scrolls 6 Progress, Starfield's PS5 Port, and Bethesda's Future
88d
ago
Interview
ign.com
40°
Meet gaming’s exclusive James Bond, played by Dexter’s Patrick Gibson
282d
ago
Interview
eurogamer.net
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Page: 4
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