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70°
One of ARC Raiders' coolest features is an "accident", Embark Studios says
215d
ago
Interview
pockettactics.com
70°
3
Rematch director says there’s “room for more than one take of football”
340d
ago
Interview
videogamer.com
70°
2
DMC, Dragon’s Dogma director Hideaki Itsuno explains why he left Capcom, and what’s next
277d
ago
Interview
videogameschronicle.com
70°
Leslie Benzies Reveals Everything You Need to Know About MindsEye
355d
ago
Interview
ign.com
70°
5
Diablo's creator says Blizzard needs to push past D4's "super high" expectations
242d
ago
Interview
pcgamesn.com
70°
IO Interactive Talks Eminem Collab, ‘007 First Light’ Inspiration and Future of Hitman Franchise
181d
ago
Interview
variety.com
70°
2
Catalyst picks up "years after" Underworld, continuing Lara Croft's story from the Legend trilogy
167d
ago
Interview
gamesradar.com
70°
3
Interview: Diablo Immortal’s Druid Class Is ‘Trying So Many New Things'
339d
ago
Interview
gamerant.com
70°
2
Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"
354d
ago
Interview
videogamer.com
70°
7
Sea Of Stars Was Seven Times More Successful Than Anticipated And More From Developer Sabotage
305d
ago
Interview
gameinformer.com
60°
6
Former BioWare producer, Anthem's problems "come from a misunderstanding about multiplayer games"
263d
ago
Interview
gamesradar.com
60°
1
The creator of Dead Space 'would love to make an Alien game'
264d
ago
Interview
pcgamer.com
60°
1
Final Fantasy VII Rebirth Q&A with Director - No DLC for Rebirth, But There's a Chance for Part 3
223d
ago
Interview
wccftech.com
60°
4
Why Silksong Is This Year's GTA 6, does a Juggernaut Stomping on Your Release Date Really Matter
268d
ago
Interview
ign.com
60°
1
After a successful Silent Hill 2 remake, Bloober Team is ready to move on and 'treat ourselves'
275d
ago
Interview
pcgamer.com
60°
Yuji Horii On Early Days In Game Dev: 'I Would Just Do Everything Myself'
189d
ago
Interview
gameinformer.com
60°
Rematch dev says it
340d
ago
Interview
pockettactics.com
60°
Indiana Jones and the Great Circle Developers Detail System That Increases the DLC's Difficulty
272d
ago
Interview
ign.com
60°
1
Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks
355d
ago
Interview
sector.sk
60°
Revolution Software Is Raising The Bar Even Higher With Broken Sword: The Smoking Mirror Reforged
237d
ago
Interview
thegamer.com
60°
4
Valve does not get enough criticism for the gambling mechanics it uses, DayZ creator Dean Hall says
216d
ago
Interview
eurogamer.net
60°
1
Atomic Heart 2 Q&A - 'It's a Few Years Out, We're Taking the Time to Make It Tighter'
339d
ago
Interview
wccftech.com
60°
The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch
214d
ago
Interview
frvr.com
60°
Warhammer 40K: Rogue Trader devs praise Larian's ‘immense job’ on Baldurs Gate 3
342d
ago
Interview
videogamer.com
60°
Lethal Company creator says horror games still feel like home as his 10-year project finally ends
208d
ago
Interview
gamesradar.com
60°
1
Revenge of the Savage Planet Creative Director Alex Hutchinson Talks Success, Game Pass & The Future
355d
ago
Interview
gamersocialclub.ca
60°
2
Tim Willits Plays John Carpenter's Toxic Commando Solo to Avoid 'That' Type of Gamer
255d
ago
Interview
thethumbwars.com
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