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40°
Louis Castle on Westwood, Command & Conquer, and a New Secret Game
110d
ago
Interview
sector.sk
50°
Forget The $100M Bet: Jack Emmert Explains Why The ‘Warframe Model’ Is The Future of Western MMOs
111d
ago
Interview
wccftech.com
40°
Resident Evil Requiem interview: Chainsaws, reinvented zombies, fear balancing, and more
112d
ago
Interview
blog.playstation.com
40°
Dragon Quest VII Reimagined interview: hand-crafted dolls, overhauled UI, nostalgia, and more
112d
ago
Interview
blog.playstation.com
60°
11
Highguard CEO responds to that poorly-received Game Awards reveal
114d
ago
Interview
pcgamer.com
50°
Witchbrook's "practical approach to education" means the cozy RPG won't get sidetracked by studying
116d
ago
Interview
gamesradar.com
40°
Dragon Quest VII Reimagined producer Takeshi Ichikawa discusses remaking a genre classic
116d
ago
Interview
rpgsite.net
50°
Fable's "shades of gray approach to morality" directly ties into the RPG's living population
116d
ago
Interview
gamesradar.com
50°
15
Forza Horizon 6 looks like the pinnacle of open-world racing games
116d
ago
Interview
gamesradar.com
40°
Dragon Quest VII Reimagined producer Takeshi Ichikawa discusses remaking a genre classic
117d
ago
Interview
rpgsite.net
60°
15
The head of Xbox Game Studios on multiplatform strategy, and hard lessons learned from 2025
117d
ago
Interview
gamesradar.com
40°
World of Warcraft's add-on changes aren't over 'There will doubtless be some loopholes players find'
118d
ago
Interview
pcgamer.com
30°
Mewgenics Interview: Tyler Glaiel on turn-based combat and skipping EA
119d
ago
Interview
rogueliker.com
30°
Interview: Planet of Lana 2 Game Directors Talk Ambitious Sequel, Partnership With Xbox & More
119d
ago
Interview
gamersocialclub.ca
40°
Fatal Frame II: Crimson Butterfly Remake devs talk classic terror and new mechanics
119d
ago
Interview
blog.playstation.com
50°
4
"We all have strong opinions within the studio" – Microsoft
119d
ago
Interview
rockpapershotgun.com
40°
Queen's Blood will be 'enhanced' and 'powered-up' in FF7 Remake Part 3
119d
ago
Interview
polygon.com
40°
ESO's director says doing the same-old yearly patch cycle wasn't 'going to cut it'
127d
ago
Interview
pcgamer.com
110°
61
There's an Underrepresented Majority That Wants Entertainment Without Agendas, Says Ex Tripwire CEO
128d
ago
Interview
wccftech.com
40°
Code Vein II Interview: world building, player choice, weaponry, and more
133d
ago
Interview
blog.playstation.com
30°
Sandy Petersen Discusses the Canceled Halo Titan and its Surprising Ending
135d
ago
Interview
nettosgameroom.com
30°
How Destroy All Humans' sci-fi action oddity conquered all
140d
ago
Interview
gamesradar.com
30°
Escape from Tarkov's creator reflects on the unwavering vision that pioneered an FPS genre
140d
ago
Interview
gamesradar.com
30°
Like A Dragon: 20th anniversary interview
153d
ago
Interview
blog.playstation.com
30°
Painkiller's creator "disagreed with every single thing" the reboot does, says it "wasted" the IP
154d
ago
Interview
pcgamesn.com
60°
5
‘I don’t think prompting is art.’ The Last of Us director tees off on generative AI
155d
ago
Interview
polygon.com
110°
6
‘I wish I had the Katamari IP’: Creator forced to leave the US after struggling to find success
156d
ago
Interview
videogameschronicle.com
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