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130°
10
How Takafumi Fujisawa Created the Original PlayStation’s Startup Sound
2395d
ago
Interview
blog.us.playstation.com
110°
2
Naughty Dog president on how games changed since the first PlayStation: They’re barely recognizable
2396d
ago
Interview
theverge.com
100°
3
Final Fantasy XIV, Designing Success and Future Thinking - Naoki Yoshida Interview
2397d
ago
Interview
wccftech.com
150°
5
Amanita Design Interview: 4 Games in the Works Including Disturbing “Not for Kids” Horror
2401d
ago
Interview
wccftech.com
270°
4
Remedy on making a Call of Duty-style campaign for the biggest FPS in the world
2406d
ago
Interview
eurogamer.net
120°
3
Blazblue Cross Tag Battle Producer Would Like to Add Muv-Luv, Fate/Grand Order, and More
2407d
ago
Interview
translate.google.com
260°
20
Housemarque’s Harry Krueger: AAA Game Cuts All “Unnecessary Fat,” Remasters a Possibility
2408d
ago
Interview
wccftech.com
320°
36
Xbox Scarlett’s GDDR6 RAM Will Offer “Big Leap” in Data Transfer Rates With CPU – Dev
2408d
ago
Interview
gamingbolt.com
160°
24
Control Devs say PS5 will let us "Have Much More Detail in the Game Worlds than Before"
2408d
ago
Interview
gamesradar.com
110°
2
Life is Strange 2's content changed after player feedback
2409d
ago
Interview
gamereactor.eu
100°
1
Rare on Everwild, Sea of Thieves and putting other games' stuff on their pirate ships
2410d
ago
Interview
eurogamer.net
310°
19
Blizzard 'has completely changed,' say Diablo's original creators
2411d
ago
Interview
pcgamer.com
100°
2
Interview with Brenda Romero about the era of prohibition in Empire of Sin
2416d
ago
Interview
translate.google.sk
100°
4
Aaryn Flynn Interview: SpatialOS Devs’ Bad Decisions Can’t Be Helped, New RPG Info in 2020
2417d
ago
Interview
wccftech.com
200°
39
With Death Stranding, Hideo Kojima wants to fight hatred on social media: "It's time to reconnect"
2421d
ago
Interview
translate.google.com
200°
15
Gears 5 Developer Talks About Xbox Scarlett Plans and Long-Term Storytelling With Future Instalments
2422d
ago
Interview
gamingbolt.com
230°
14
Blizzard explains how Diablo IV is different from Diablo III
2422d
ago
Interview
venturebeat.com
110°
6
Patrice Désilets Interview: Ancestors Difficulty “On You,” 1666 Amsterdam Very Likely Next
2423d
ago
Interview
wccftech.com
140°
3
What does the future hold for Street Fighter 5?
2424d
ago
Interview
eurogamer.net
110°
10
Swery Interview: Up to 5 Projects in the Works, Deadly Premonition 2 isn’t Just “More”
2425d
ago
Interview
wccftech.com
230°
10
Suda 51 Interview: No More Heroes 3 Boss Fuses Thanos, Venom, Joker, Open World Confirmed
2425d
ago
Interview
wccftech.com
130°
1
Warcraft III: Reforged is like a "seven-course meal"
2426d
ago
Interview
gamereactor.eu
100°
6
Echo and Sojourn "integral and important" to Overwatch 2 story
2426d
ago
Interview
gamereactor.eu
140°
3
Death Stranding - Hideo Kojima Explains His New Game.
2426d
ago
Interview
bbc.co.uk
330°
46
PS5’s SSD and Zen 2 CPU Will Enable Better Cinematics and Realistic Worlds – Fairy Tail Developer
2426d
ago
Interview
gamingbolt.com
150°
2
Long-Distance Empathy: An Interview with Hideo Kojima About DEATH STRANDING
2427d
ago
Interview
famitsu.com
170°
27
Gears Will Continue To Build On Player Choice, Open World, and Branching Stories – The Coalition
2429d
ago
Interview
gamingbolt.com
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Page: 19
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