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70°
Interview w/ Dream Daddy Co-Creator Leighton Gray: Meme Theory & Writing Games for the Internet
3154d
ago
Interview
cogconnected.com
70°
The Virtual Reality Company Want To Be The Disney Of Immersive And Interactive Storytelling
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Interview
vrfocus.com
60°
Developer Talks: Once Upon a Coma's Thomas Brush
3158d
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Interview
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50°
An interview with the man behind Quest of Dungeons
3160d
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Interview
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130°
22
Nintendo's Reggie Fils-Aime Talks Potential For VR
3205d
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Interview
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60°
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60°
Uncharted Territory: An Interview with Naughty Dog | CGM
3223d
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Interview
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90°
Agents of Mayhem's design director discusses open-world development
3227d
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Interview
gamasutra.com
70°
Hi-Rez Studios brings their SMITE CCG, Hand of the Gods, to Consoles
3234d
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Interview
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140°
2
Developer Talks: Project Scout's Chase Cobb
3252d
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Interview
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50°
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3254d
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Interview
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70°
Interview with Chris Avellone
3256d
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Interview
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60°
Interview with Ryan McCabe, Lead Agent Designer for Agents of Mayhem
3264d
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Interview
gamerpros.co
100°
2
Netflix for indie games: How Jump aims to help devs beat discoverability issues
3266d
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Interview
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70°
Jose Pantrigo From Randomize Studios Talks Indie Game Development, VR, More
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Interview
dpadjoy.com
80°
3
PlayerUnknown: A lack of typical dev experience 'gives me a lot of freedom'
3269d
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Interview
gamasutra.com
90°
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3270d
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Interview
indieobscura.com
70°
Sarah Stumbo on Unity 2017.1 and Supporting Virtual Reality
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Interview
vrfocus.com
80°
RocketPunch Games Interview - Developing Code: HARDCORE, A Mecha...
3302d
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Interview
cgmagonline.com
120°
13
Rami Ismail on what a Muslim perspective can add to games
3327d
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Interview
altchar.com
140°
13
Why the ex-Rare devs behind Yooka-Laylee didn't roll their own engine
3337d
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Interview
gamasutra.com
100°
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Xenko Game Engine: A New Way To Develop Better VR Games
3342d
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Interview
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50°
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3343d
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60°
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3364d
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110°
1
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Interview
gameology.ir
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70°
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Interview
gamerscorewhores.com
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