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60°
Surviving The Great Blue In 'Under The Ocean' With Paul Greasley
5241d
ago
Interview
indiegamemag.com
60°
1
BioWare and the catch-22 of using player feedback
5241d
ago
Interview
gamasutra.com
240°
Mass Effect 3's Creative Challenges
5243d
ago
Interview
gamasutra.com
160°
The S+V Interview: Mass Effect 3 Audio Lead Rob Blake
5243d
ago
Interview
soundandvisionmag.com
90°
10
Insomniac's Ted Price: Creating new IP 'gut-wrenching' - but worth it
5244d
ago
Interview
gamasutra.com
140°
Reverb Publishing interview with CEO Doug Kennedy
5244d
ago
Interview
gamezone.com
190°
2
Interview with Vita Devs, DrinkBox Studio
5244d
ago
Interview
qj.net
170°
Interview with R.A. Salvatore on the mythology for Amalur: Reckoning
5246d
ago
Interview
translate.google.com
150°
Grant Kirkhope Interview
5246d
ago
Interview
qj.net
140°
PixelFoundry - Liberating to be out on their own
5246d
ago
Interview
pc.mmgn.com
230°
2
Liam O'Brien Interview [RPG Site]
5249d
ago
Interview
rpgsite.net
110°
The Game Jar - TheIndieJar: Interview With Treasure Adventure Game’s Stephen Orlando
5250d
ago
Interview
bit.ly
170°
Exclusive: Mass Effect 3 & ME:Infiltrator iOs Aussie interviews
5250d
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Interview
weeklygeek.org
160°
Exclusive: Interview with Sheldon Carter – The Darkness 2
5250d
ago
Interview
gamingunwrapped.com
30°
The Binding Of Edmund McMillen: A Quick Q&A
5250d
ago
Interview
indiegamemag.com
160°
Interview with Remedy’s Oskari Häkkinen: Part 2 – XBLA, digital, life at Remedy and more.
5251d
ago
Interview
train2game-news.co.uk
0°
Mass Effect 3 Interview With Robyn Theburge
5251d
ago
Interview
capsulecomputers.com
180°
4
Building A Machine for Pigs and expanding the universe of Amnesia with Dear Esther Devs
5251d
ago
Interview
joystiq.com
110°
'Merchant' Interview - Strictly Business (And A Few Other Things)
5251d
ago
Interview
indiegamemag.com
110°
A Moment With Stoic: Leaving Bioware And Going Full Indie
5251d
ago
Interview
indiegamemag.com
120°
interview with Remedy’s Oskari Häkkinen part 1: Alan Wake PC & Alan Wake’s American Nightmare
5252d
ago
Interview
train2game-news.co.uk
70°
3
Interview with Double Fine's Tim Schafer on Kickstarter Success
5252d
ago
Interview
venturebeat.com
40°
FortressCraft creator rejects negative Minecraft clone claims
5256d
ago
Interview
eurogamer.net
150°
In-Game: The Minds Behind Desktop Dungeons [eGamer]
5257d
ago
Interview
egamer.co.za
160°
2
Arc System Works [Interview] - The future of the fighting game (IncGamers)
5258d
ago
Interview
incgamers.com
180°
5
'The world has changed': Team Ninja's Hayashi on more realistic, respectful games
5258d
ago
Interview
gamasutra.com
640°
Hot
15
Why You Can See Morrowind From Skyrim
5258d
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Interview
kotaku.com
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