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40°
MMGN.com: Indie Spotlight - Huntsmen Hits Kickstarter
4600d
ago
Interview
pc.mmgn.com
130°
12
The story behind the Resident Evil 4 that never was
4600d
ago
Interview
ricedigital.co.uk
40°
Exclusive interview with Ian S. Frazier (Bioware Montreal)
4601d
ago
Interview
gamerqc.com
120°
9
IronFall for 3DS: A Gears of War Experience on the Go
4602d
ago
Interview
sheattack.com
310°
29
Ueda ‘terribly sorry’ for The Last Guardian delay
4603d
ago
Interview
edge-online.com
70°
Get Into Games: Havok offers Project Anarchy and crowdfunding tips to aspiring developers
4603d
ago
Interview
edge-online.com
40°
Chatting Up Phillip Meyer - The Creator of King Voxel | Pixelvolt
4604d
ago
Interview
pixelvolt.com
60°
The Hypersloth Interview - Part 1 (AATG)
4605d
ago
Interview
allaboutthegames.co.uk
70°
1
Game Tangents Interviews Indie Dev Hinterland Studios – The Long Dark
4605d
ago
Interview
gametangents.com
60°
2
Exclusive interview with Chris Avellone (Obsidian)
4606d
ago
Interview
gamerqc.com
70°
Kickstarter Project Looks to Create Music With Players
4607d
ago
Interview
newbcastgaming.com
120°
2
[Exclusive Details] Drone Game Controller creator talks with TechRaptor
4609d
ago
Interview
techraptor.net
70°
3
Square Enix wants to revolutionize cloud gaming with Project Flare
4610d
ago
Interview
venturebeat.com
70°
1
An interview with Paradox Development Studio lead, Johan Andersson
4611d
ago
Interview
gameaspect.com
40°
Mike Bithell Interview - Zero1Gaming
4611d
ago
Interview
zero1gaming.com
80°
1
Game Director Sébastien Pellicano on WRC 4 FIA World Rally Championship
4611d
ago
Interview
stevivor.com
90°
6
Bottled Lightning: Square Enix talks Western-made Final Fantasy and experimental spin-offs
4611d
ago
Interview
oxm.co.uk
110°
Carmack, Sweeney and Andersson Unplugged | Eurogamer
4611d
ago
Interview
eurogamer.net
140°
30
Developers tell us what the Xbox One brings over the “last generation”
4614d
ago
Interview
arstechnica.com
60°
Don't think of going indie as romantic, says Outlast dev
4614d
ago
Interview
gamesindustry.biz
180°
17
Phil Spencer on DRM reversals, new IP and what next-gen means to Microsoft
4614d
ago
Interview
polygon.com
30°
Interview - Alteil: Horizons Project Leader, Sean Molyneaux - J Station X
4615d
ago
Interview
jstationx.com
110°
14
"Don’t sue your potential customers" argues Paradox Development Studio's Johan Andersson
4615d
ago
Interview
pcgmedia.com
120°
4
Ubisoft Montreal: Convincing a AAA studio to try "indie" games
4616d
ago
Interview
gamesindustry.biz
50°
Escaping The Shooter Mold: How Oxide Plans to Revive The RTS
4616d
ago
Interview
gamesindustry.biz
90°
1
Sparking a generation of game designers
4617d
ago
Interview
gamesindustry.biz
90°
3
Peering into the future of augmented reality games
4617d
ago
Interview
gamasutra.com
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