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Christine Lakin Reflects on Golden Abyss “I’d love to see what’s become of Marisa”
4553d
ago
Interview
thevitalounge.net
30°
Broken Sword creator Charles Cecil talks about Kickstarter, adventure games, and the future
4555d
ago
Interview
pcgmedia.com
70°
Chatting Strategy Design With Ex-BioWare Developer | GamInformer
4560d
ago
Interview
gameinformer.com
110°
[Gaming Evolution] Bloober Team Interview
4560d
ago
Interview
gamingevolution.info
60°
1
Search for Common Ground: a Lebanese Studio That Dreams Big
4567d
ago
Interview
at7addak.com
70°
1
Asking A Paleontologist About Game Design | GameInformer
4571d
ago
Interview
gameinformer.com
10°
Examiner.com exclusive: ARM and Geometrics discuss their new relationship
4571d
ago
Interview
examiner.com
180°
8
Nice platform, shame about the marketplace: A PlayStation Mobile developer reveals all
4574d
ago
Interview
pocketgamer.biz
40°
An Interview with Warren Spector
4575d
ago
Interview
gamrreview.com
90°
Wild Season Interview
4576d
ago
Interview
brokencartridge.net
140°
5
The terrifying, drug-fueled trip that spawned the game Continue?9876543210
4578d
ago
Interview
venturebeat.com
80°
An Interview with Lazy Brain Games' John Bell Part 2
4580d
ago
Interview
twinfinite.net
100°
3
Jason Jones – The Destiny Interview | GameInformer
4580d
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Interview
gameinformer.com
100°
1
After 20 years, Doom co-creator John Romero looks back on the impact of a seminal game (interview)
4580d
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Interview
venturebeat.com
250°
24
The director of Ubisoft’s The Division reveals what next-generation development is like | GamesBeat
4580d
ago
Interview
venturebeat.com
90°
An Interview with Lazy Brain Games' John Bell Part 1
4581d
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Interview
twinfinite.net
110°
7
Hermen Hulst Interview
4581d
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Interview
translate.google.com.ar
20°
David Banner Master Reboot Interview | Think-Entertainment
4581d
ago
Interview
think-entertainment.net
30°
Exclusive interview with Grim Dawn lead designer Arthur Bruno
4585d
ago
Interview
pcgmedia.com
110°
8
Nintendo’s Reggie Talks Wii U, Western Development And Operation Rainfall | Siliconera
4587d
ago
Interview
siliconera.com
20°
Tales from the Cryptkeepers - Kraden's Crypt interview
4588d
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Interview
cartridgemag.co.uk
20°
Lorne Balfe Interview
4589d
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Interview
pcgamerhub.com
150°
39
Titanfall developer doesn't believe in "forcing" people to go "always-online"
4593d
ago
Interview
oxm.co.uk
40°
Relentless: "We have gone through profound change"
4594d
ago
Interview
gamesindustry.biz
80°
1
Exclusive Interview: Call Of Duty: Ghosts Writer Stephen Gaghan
4594d
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Interview
paulsemel.com
110°
6
Sam Lake on Alan Wake 2, Quantum Break, And Innovation In Narrative
4598d
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Interview
polygon.com
30°
Media Molecule’s James Spafford talks Tearaway | TVL
4599d
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Interview
thevitalounge.net
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