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Game Tangents Interviews Knite & The Ghost Lights Dev Mobot Studios
4622d
ago
Interview
gametangents.com
140°
5
Q&A: Sony Santa Monica's wayward son returns to a changed AAA landscape
4623d
ago
Interview
gamasutra.com
70°
1
Portuguese Developer Douro Immersive
4624d
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Interview
translate.google.com
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Respawn Entertainment’s Abbie Heppe on Titanfall
4625d
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Interview
stevivor.com
110°
4
Ken Levine on his secret post-BioShock 'thought experiment'
4625d
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Interview
polygon.com
100°
2
Star Citizen and a Person Who Helped Fund It: An Interview
4626d
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Interview
twinfinite.net
80°
1
Ubisoft exclusive: John Slaydon shares his beginning and life in gaming
4626d
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Interview
examiner.com
110°
Warner's Wolff: "We really have a competitive advantage"
4627d
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Interview
gamesindustry.biz
60°
5
Interview with DICE Developer
4627d
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Interview
translate.google.com
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Interview: Natalia Figueroa - Killmonday Games
4628d
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Interview
noobfeed.com
90°
8
Lionhead's Gary Carr talks Xbox One U-turns, women in games and Microsoft Studios
4629d
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Interview
oxm.co.uk
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Indie Stash Interview: Always Sometimes Monsters
4630d
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Interview
twodashstash.com
50°
Interview with Sleepy Giant, Developers of Comic ConQuest
4631d
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Interview
gamewoof.com
60°
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BetaDwarf's Forced: From classroom to Steam Early Access
4632d
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Interview
destructoid.com
140°
What's Next? The evolution of social games
4632d
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Interview
gamasutra.com
80°
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Sony's G.I.R.L. scholarship program is about more than making concept art
4633d
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Interview
venturebeat.com
60°
3
Shantae Half-Genie Hero: Matt Bozon Interview | Thumbsticks
4634d
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Interview
thumbsticks.com
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The Legend of Moros - Developer Interview - Gametac
4634d
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Interview
gametac.com
70°
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Interview: The man that made a game about suicide
4634d
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Interview
digitallydownloaded.net
100°
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Understanding the future of Linux game development
4637d
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Interview
gamasutra.com
80°
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Game Tangents Interviews Neverending Nightmares Dev Matt Gilgenbach
4638d
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Interview
gametangents.com
80°
8
From BioShock to Gone Home: How a game designer shifted gears
4638d
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Interview
fastcocreate.com
70°
An Interview with Martin Brouard - Executive Producer at Frima Studio | Sharon Shares
4639d
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Interview
sharonshares.ca
90°
Q&A: Making horror games a little weirder in Ethan Carter
4639d
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Interview
gamasutra.com
70°
Beyond: Two Souls – David Cage talks movies, audience, accessibility
4639d
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Interview
vg247.com
80°
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4639d
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Interview
capsulecomputers.asia
110°
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Mutant Football League Kickstarter – ++Interview with Michael Mendheim
4641d
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Interview
doubleplusgoodgames.com
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