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70°
Cave and Degica Talk New Shooters, PC Ports, Crowdfunding
3877d
ago
Interview
hardcoregamer.com
80°
5
Friday The 13th: The Game, An Average Nobody's Exclusive Q&A
3878d
ago
Interview
averagenobodys.com
70°
4
Sword Art Online: Lost Song Producer Discusses Development Challenges, Lack of Female Avatar & More
3878d
ago
Interview
dualshockers.com
120°
15
Can the Woman Behind Halo 5 Save the Xbox?
3879d
ago
Interview
bloomberg.com
80°
1
Back to the Future co-writer Bob Gale shares the secrets of playing with history
3880d
ago
Interview
venturebeat.com
110°
3
The ex-Dead Island 2 developers on going indie: "it cuts down on the bullshit"
3881d
ago
Interview
pcgamesn.com
70°
Eidos Montreal feature Part IV: 2014 layoffs, a GM’s exit & review perspectives
3884d
ago
Interview
examiner.com
80°
7
Life is Strange Developer Interview
3887d
ago
Interview
youtube.com
100°
6
343 Industries explains Halo 5's huge install size
3893d
ago
Interview
finder.com
50°
A discussion on Science and Strategy with Funktronic Labs
3897d
ago
Interview
thevitalounge.net
90°
6
GamesBeat: 10 years later, we find out what happened to the lost South Park game
3902d
ago
Interview
venturebeat.com
70°
3
Retro Gaming Magazine Interviews the RETRO Video Game System Team
3904d
ago
Interview
retrogamingmagazine.com
100°
9
Herman Hulst opens up about the storytelling in Horizon Zero Dawn
3920d
ago
Interview
me.ign.com
50°
2
Stealing some time from Size Five Games
3925d
ago
Interview
thevitalounge.net
150°
10
NHL 16 Developer Interview -The Critics Spoke, The Fans Yelled, and EA Sports Listened
3936d
ago
Interview
canadianonlinegamers.com
70°
1
Android creator invested $15 million in upcoming augmented reality startup
3943d
ago
Interview
pixeldynamo.com
70°
10
Making VR games is tough when you’re living in Brazil — just ask this former pie seller
3951d
ago
Interview
venturebeat.com
90°
17
Storytelling in Everybody's Gone to the Rapture
3955d
ago
Interview
thewayfaringdreamer.com
100°
1
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3964d
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Interview
pixeldynamo.com
110°
11
Rising dev costs? Last game plus 10 percent is 'lazy thinking' says Square CEO
3966d
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Interview
examiner.com
70°
4
Nathan Vella on Below, collaboration and more
3966d
ago
Interview
thewayfaringdreamer.com
110°
8
A quick chat with Shuhei Yoshida: PS4, Delays, Dark Souls & more
3969d
ago
Interview
gamesradar.com
70°
2
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3972d
ago
Interview
pixeldynamo.com
70°
7
Rebellion: Native VR Experience is “Inherently More Intense”
3978d
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Interview
playstationlifestyle.net
70°
Daisuke Ishiwatari: "Based on Which Character is Most Popular, We Go Down the Line Releasing Them"
3984d
ago
Interview
denkiphile.com
60°
4
FAST: Racing Neo Developers: "We want to release all content we created at launch of the game"
3984d
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Interview
wearejustgamers.com
50°
2
Gunpei Yokoi x Yukihito Morikawa Console Gaming Then and Now – 1997 Developer Interview
3985d
ago
Interview
shmuplations.com
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Page: 13
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