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170°
7
How did They Make One of The Scariest Games of the Year?
2273d
ago
Interview
nikoofarmusic.com
170°
2
Yuji Naka On How To Make Video Games For The World
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ago
Interview
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170°
Brigitta Rena’s artistic style evokes the warmth of nostalgia as well as daily life in Indonesia
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Interview
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170°
2
Dylan Cuthbert talks PixelJunk Dungeons, plans for PS4?
5401d
ago
Interview
psu.com
170°
43
Silent Hill 5 Interview, platform not confirmed
6950d
ago
Interview
silenthill5.net
160°
Interview with Remedy’s Oskari Häkkinen: Part 2 – XBLA, digital, life at Remedy and more.
5224d
ago
Interview
train2game-news.co.uk
170°
Interview with R.A. Salvatore on the mythology for Amalur: Reckoning
5219d
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Interview
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160°
The S+V Interview: Mass Effect 3 Audio Lead Rob Blake
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Interview
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160°
14
Jack Tretton: "Why Games Still Matter"
4859d
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Interview
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160°
3
Interview with Dave Johnston, creator of Counter-Strike’s de_dust – the most played map in history
5181d
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Interview
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160°
[The Married Gamers] Interview with Darksiders II Producer Ryan Stefanelli
5196d
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Interview
themarriedgamers.net
160°
26
Q&A: Insomniac's Mike Acton
6627d
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Interview
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160°
13
Gaming's 12 Years a Slave is Coming
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Interview
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160°
4
Casey Hudson Interview: All About Mass Effect 3
5525d
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Interview
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160°
6
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160°
26
Can The Behemoth's New Game Live Up To Castle Crashers?
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Interview
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Ad
160°
15
'The Last of Us': Naughty Dog never questioned waiting until PS4
4758d
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Interview
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160°
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Interview
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160°
49
World in Conflict PS3 dev 'more challenging' than 360
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Interview
videogamer.com
160°
2
Arc System Works [Interview] - The future of the fighting game (IncGamers)
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160°
5
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160°
19
Shuhei Yoshida Reflects On Two Decades Of Playstation
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160°
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computerandvideogames.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
44d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
44d
ago
Article
daynglsgameguides.com
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Page: 11
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