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CRank: 5Score: 56380

User Review : Destiny

Ups
  • Gameplay
  • Multiplayer
Downs
  • Repetitive
  • No service, no Destiny

Destined for greatness?

Destiny is a space exploration action FPS RPG from the studio that brought you the iconic Halo series, Bungie. Venturung out of their comfort zone, Destiny is sort of a miniature MMO. If you played the Halo series then you will quickly adapt to the gameplay of Destiny as it shares similar mechanics,gunplay and overall design.

Before you start playing you must take hours deciding (these are always the toughest decisions) which of the three races you want to play as; Human, a Machine, or an Awoken...a Human with funky skin basically. Your choice here has little to no none impact on the game. Then you must choose one of three Sub Classes (each character has 2) which gives us some neat abilities that affect your super, jumps, grenades among other things. If you decide you don't like the current character you picked there are two other character creation slots. It is also advised to create more than one character which I will explain a bit later.

As mentioned, there are some basic RPG elements sprinkled that makes it sort of feel like a first person Mass Effect. You have 20 levels to climb before you max out, can upgrade your armor, weapons and subclass by earning XP by completing missions and killing the baddies. Once you reach 20 you can gain an extra 14 levels by equipping special armor that has "Light" which will grant you access to the more difficult challenges in the game. 20 might seem like a low number but if you're looking to maximize your loot by having more than one character leveling up grows extremely tedious.

Once you're finished customizing you're precious character you are thrown in to battle against fearsome enemies that patrol the Earth, Moon, Venus and Mars. You are a Guardian that must preserve the safety of humanity and the Tower that houses these heros. If you're a sucker for good story telling then it may be best to look else where. Nothing is really explained well--or at all. Your poor guy is revived from death with no reason given only to mindlessly do tasks for a floating piece of scrap metal. If you really want to dig deep and learn more about this world then you can go onto Bungies website or mobile app and read up on it, but why waste your time? It's sort of like Bloodborne, a game that has no visual story that is fed to you but if you read items then you can solve the puzzle. But what that game does (and others in the series) is that everything is in game, and tells a story through its amazing atmosphere, and enemies design something Destiny lacks.

Multiplayer however is certainly a bright spot in Destiny and that's really where I feel the game gets its addictive nature from. I can totally see how Destiny could become tedious and ultimately dull by having nobody to share this journey with, after all, us humans are social creatures But if you manage to have a group of friends or join a clan then you will give yourself an opportunity to enjoy Destiny to the fullest with a wide variety of game modes.

For starters, there are lots of PVE missions (Player vs Environment). The story mode is completely open to Co Op so you can run through the whole thing with two other people. There are also Strikes that will include modifiers which can make it a tad bit difficult. Generally speaking they follow a structured flow where you go from point A to point B and must kill the area boss to complete the mission. Depending on the Strike, whether it be Vanguard, the Daily or Weekly rewards will vary.

My personal favorite PVE's are called Raids where you can take a fire team of 5 other people (including yourself) to complete objectives. Where Strikes feel structured, Raids are more team oriented and objective based. In order to progress you might figure out minor puzzles, defeat hoards of enemies and multiple bosses. Unfortunately there are only two but there are the pinnacle of game and level designs.

Also you have an Arena based mode where you must kill waves of enemies for five rounds ( some include a boss) with two other players. Challenging and fun the Arena will reward your success with some goodies. If all this grows tiresome you can take a leisurely stroll on any of the four Planets (or moon) and complete bounties for the tower or the Queen, or engage in public events whenever they pop up. Also needed to be mentioned is you can only collect rewards once per week per character, so as mentioned, to take full advantage of your chances to get Legendary or Exoctic items creating more than one character is ideal. Exoctic Armor and Weapons are sort of like Pokemon...gotta catch 'em all. This is really want keeps gamers coming back by putting hundreds of hours into Destiny. But sometimes it's a little frustrating because it's entirely luck based, which is fine, but it would be nice to reward the players skill too.

PVP (Player vs player) jumps you into online game modes like team death match, capture points, and free for all. Your level doesn't really impact this portion of the game unless you do Trails of Osiris, a 3v3 one life per round mode and Iron Banner, a 6v6 control point respawn mode. You can enjoy these challanging types every weekend and month respectively.

Now a huge gripe with Destiny is that there is no offline option. With the PSN constantly going down like a prostitute on their client, Destiny essentially becomes a coaster. Even Bungies servers hit a snag once a week so it is frustrating that you can't progress through the story or even grind levels without having an internet connection.

In conclusion, Destiny is a solid game....at least now it is. I know there were tons of launch issues, connectivity problems and lack of content but thankfully I was able to bypass the growing pains and jump into a smooth game. Also a couple of my friends got me the two DLC packs so content wasn't a problem so my views are definitely different to those who have only played the game at launch. Even if I did pay the game at launch I would've definitely see the potential with Destiny. It doesn't do anything exceptional but does do a lot of things well.

Score
7.0
Graphics
I've certainly seen better visuals on the PS4 but there are some nice artistic back drops and it runs pretty smooth.
8.0
Sound
The OST brings some great sounds and guns bring their own acoustics making them easily identifiable.
8.0
Gameplay
Sort of a mix between the FPS of Halo and a spacey RPG like Mass Effect. Addictive and fun but make sure you have buddies to play with.
5.0
Fun Factor
*Plot* The story of Destiny is very much an after thought. Only by reading text through Bungies website can you truly gain insight to the back story, which at that point isn't worth your time.
8.5
Online
Tons of ways to play with friends in some engaging PVE missions or your typical PVP action.
Overall
7.5
110°

Star Wars x Destiny Collaboration: Gear & Cosmetics Launching February 4th

Destiny 2 x Star Wars collaboration is here! Get exclusive gear, cosmetics, and accessories when Heresy launches on February 4th. Don’t miss it!

Read Full Story >>
swtorstrategies.com
coolbeans463d ago (Edited 463d ago )

Fortnite-ification comes for all live-service games.

Neonridr463d ago

now this is an armor set done right.

280°

Xbox Passed On Destiny & Guitar Hero According To Phil Spencer

Phil Spencer talks candidly about missing out on both Destiny and Guitar Hero

Read Full Story >>
gamersocialclub.ca
anast611d ago

He paid billions for Starfield. This should be the real story.

611d ago Replies(1)
Sciurus_vulgaris611d ago

Microsoft bought all of Zenimax Media for 7 billion, while Sony paid 4 billion for Bungie. I think Microsoft got the better deal due to acquiring Fallout, ElderScrolls and Doom.

611d ago
anast611d ago

This can't be true. They only bought Starfield...

InUrFoxHole611d ago

@anast
Should've thought that one out buddy, lol.

anast611d ago (Edited 611d ago )

Yeah, I thought it out. I'm not sure you did. But since we are buddy's now, you're welcome.

611d ago
anast611d ago

"Clearly your parents didn't teach you"

You know you lost, when you have to resort to this tactic.

+ Show (1) more replyLast reply 611d ago
Profchaos611d ago

So you're saying that Microsoft has missed out on so many huge gaming franchise in the last 25 years from GTA exclusivity to guitar hero and destiny it's just laughable they had so many misses

Reaper22_611d ago

Yea, but they're still 100 times more wealthy than Sony. I would say it worked out well.

Gamingsince1981611d ago

Xbox is dead all that money doesn't help.

Hypertension140611d ago

What has work out well? It sure as hell had nothing to do with Xbox.

andy85611d ago

That isn't because of Xbox though. This is a gaming page, not an I get supplemented by father Windows page

Bathyj611d ago

Microsoft's money has nothing to do with Xbox.
Xbox is a money pit to them they would love to ditch but are after some ROI first.

Let's face it, Xbox is like a red headed stepchild that steals from you to buy drugs.

Hofstaderman611d ago (Edited 611d ago )

MIicrosoft is NOT XBOX. The current situation illustrates this. And Microsoft wants its ROI.

@Bathyj and daddy Satya has just force admitted Phil to rehab.

gold_drake611d ago

you know why MS has so much money, and it aint cause of the gaming xbox branch.

so lets not kid ourselves.

PhillyDonJawn611d ago

Xbox was shown to be more profitable than ps

jznrpg611d ago

@PhillyDownJawn not more profitable. More revenue with ABK acquisition but them going multiplat shows they are not making much profit

ocelot07611d ago

That's great for Xbox gamers ain't it that Microsoft are more wealthy than Sony. Is that really a argument use are using now lol?

Imagine me in my job. Arguing with a fellow security guard at another company. Hahah well the company I work for is worth £800m the one you work for is only work £600m!

611d ago
Knightofelemia610d ago

Microsoft may have more money but Sony has the talented studios and the games to back up those studios.

+ Show (8) more repliesLast reply 610d ago
Chevalier610d ago

Plus turning down Marvel too. Spiderman is only exclusive to Playstation because of that

Hedstrom611d ago

Best deal deal in gaming must be when Sony bought Insomniac for 229 million dollars. They made over 800 millions on Spiderman for the ps4 alone. Thats just crazy!

XBManiac611d ago

More in the 1.000 million now.

gold_drake611d ago

another Interview?

how is he the only one who loves the spotlight as much as he does lol

Futureshark611d ago

Let's not forget he also famously passed on Spider-man, Genshin Impact and GTA3.

However it's almost kind of cute how he can keep that sh1t-eating grin and say he's a 'no regrets' kind of guy, especially when you think how much just these 5 titles could have swung the world in Xbox's favour instead of Sonys.

How he's kept his job I don't know, he must sure be keeping Papa Nadella's shaft warm somehow.

"But, but Gamepass, he introduced that!!!"

Yes he did, and now look at Xbox, all it's exclusives are coming to Playstation now rendering the platform obsolete.

DarXyde611d ago

Honestly, with that kind of track record, you can't convince me Spencer hasn't eaten it from the back in the name of self preservation. Probably unwashed...and at least twice.

That aside, my interpretation of everything here is Xbox has been mismanaged a bit too much and Nadella came down from his throne. The way it is now, I don't believe for a minute the multiplatform move was Spencer's idea. I don't even think the acquisitions was Spencer's work. At this point, I reckon he's got as much power in his role as Hunter Biden at a Ukrainian energy company.

DivineHand125611d ago

You can never tell how things will turn out if he had said yes to those games. Xbox already has access to some great IPs, however, they hardly do anything with them or fail to deliver. It's also possible their presentation wasn't good at the time, and they made sure the next presentation was better.

I believe that part of being successful is releasing things in the right place at the right time.

Many major corporations have a story similar to passing on successful business ideas. Let us look at Sony Pictures for example. Back when Marvel went bankrupt, they had the opportunity to buy the entire Marvel for only $25 Million but turned them down. An unnamed big shot at Sony reportedly claimed that “nobody gives a shit about any of the other Marvel characters,”. They ended up taking Spiderman for $10 Million instead.

https://www.avclub.com/sony...

Fast forward to today, we can see what the Marvel brand has done for Disney. Is it possible the same success would have been possible had Sony acquired those IPs. We can't say that for sure and it is possible most of those IPs that are successful today may not have been used.

Show all comments (35)
140°

Ex Destiny and Halo Producer Says Live Service Is 'Better for Developers and Players'

A former Halo and Destiny executive producer has said the live service model is "so much better for developers and players" than the one-off $60 purchase model.

Christopher680d ago

Typically the best games of each year say otherwise.

Christopher679d ago

Alan Wake 2, BG3, Tears of the Kingdom, Elden Ring, GoW Ragnarok, Hades, Returnal, Fallout 4, Dishonored, It Takes Two, Untitled Goose Game, Breath of the Wild, both of The Last of Us, Ghost of Tsushima, Sekiro, Psychonauts 2, Control, Celeste, Super Mario Odyssey, Bloodborne, The Outer Wilds, The Witcher 3, Dragon Age: Inquisition, Cocoon, The Dredge, and more and more and more.

Up against Overwatch and Destiny as far as critical acclaim and recognition as 'better' for players.

And, let me be honest, even 'for developers' is a lie. Want to know why? Because it's only good for people who can pump out graphics constantly and not overall quest designers, coders, engine devs, etc.

What this guy means is "we can give a lot of cosmetic content to players, who we think players like more because people spend money on it, and it's best for us because we don't have to pay for a full team to create a new game and just the people to pump out new graphics from one season to another." In no way is his comment a true reflection of what is 'better for players' let alone 'better for the industry stability over longer periods of time.'

This is more investor mindset focusing on maximizing profits by getting consumers to buy less for more while they spend less making it. That's it.

You know what's best for players? Newer, better, and more content that is good and not just cosmetic. Live service isn't that unless you pay $60 a year to them to add more for it (like Destiny and CoD do). Then you might get some improvements and new content. Even then? Not usually.

just_looken679d ago

In terms of player feedback/awards yes but the list you made are all nothing in terms of profit.

Call of duty mobile alone laughs at that list that game is a billion dollar money making machine.

Toss in your apex/mmo/rivals/fortnight/robl ox/minecraft monoploy go or back to console with elder scrolls fallout 76.

Basically there is alot more live service style games that hit or go above the billion dollar mark than your list and that is what the people at top want cold hard cash. Heck alot fo them make a billion + a year

Gta 5 single player profit vs gtao profit as a example now that ps5/series has gtao as a free standalone with gta + there printing cash like its going out of style over there.

Christopher679d ago (Edited 679d ago )

Being more profitable isn't better for the consumer or developers. That's better for executives in suits.

just_looken678d ago

@Christopher

Umm exactly who do you think pay's the bill's and hands out the games budgets?

They have 0 care about a games award's/feedback its all profit driven some use to care like sony back in the day now its profit first.

0 likes shows how many are still on copium thinking the big publishers care about them

aaronaton680d ago (Edited 680d ago )

Well the Poll on the website is suggesting he is massively wrong and out of touch.
A big majority of the vote going to "I prefer one off purchases with paid expansions"

Couldn't agree more.

Inverno680d ago

I'll always think the concept is awesome. Back during the PS3 era I pictured a Spider-Man game that would be the traditional open world swinging playground that they typically are but every comic issue would be turned into dlc. It'd be the entirety of the Amazing line, 2 to 3 issues at a time, turnt to dlc until the entire Amazing line is told in form of a game. That concept eventually made it to the industry and they have consistently fk'd it up with every game that has been made as a "service".

jznrpg680d ago

There is nothing like sitting down , popping in a great single player game and blocking out the world.

OtterX679d ago

Sometimes I like to log into Fortnite and Call of Duty and just sit and listen to 12 years call me a n*****, f**, m***** f***** just so I can remember why I like to play single player games.

GhostScholar679d ago

Not for players over the age of 12

Show all comments (18)