I play way too many videogames

FatherSwank

Contributor
CRank: 5Score: 7190

User Review : Control

Ups
  • Great interesting story that can keep you hooked up until the climax.
  • The game is simple, yet effective and very easy to learn.
  • The acting is high quality and the writing is solid.
Downs
  • Repetative enemies get annoying fast
  • There is not really enough to do once the missions are over, and no detailed progression system
  • Needs a bit of touching up and polishing. As of January, 2020

Who really has Control? It's certainly not you.

Control is an action-adventure game developed by Remedy Entertainment and published by 505 Games. I played on the Xbox one X, and the Xbox one S. The game tells the complicated story of the Federal Bureau of Control or the FBC, a hidden secretive government organization that handles paranormal phenomena and otherworldly events. The FBC keeps these events and objects hidden from the masses of people. The FBC’s New York headquarters, known as the Oldest House has been overrun with a strange force called the Hiss that threatens all life, outside and within the Federal Bureau of Control. You play as Jesse Faden, a stranger with a mysterious past. Jesse has the help of Polaris, a strange presence inside her own head. After searching for a very long time for her brother, Jesse finally finds the Oldest House. She enters, and everything she knows about her life will change over the next ten or so hours of playtime.

Control is bizarre, in a good way, even in a great way. When first starting the game, players can expect to have no clue as to what is going on. This being said, this review will try to hide spoilers as best as possible, but if you really want the fresh, crazy experience, I suggest picking up the game right now and giving it a try. You are the director, upon entering Jesse soon learns that she is next in line for a directorial position in the FBC. This being said, as a director you will feel that you have little to no control, and the agents of the FBC keep doing what they want, whether you like it or not. As director Jesse gains control of a powerful artifact known as the service weapon. The service weapon is a strange shape-shifting gun that can morph into many different types of firearms. The service weapon starts off as a pistol, capable of taking out weak hiss targets, then as the hiss evolve, so does your weapon. Eventually unlocking powers such as automatic fire or a charging blast, not to mention the other few weapon types, making a total of 5 gun types in Control. Jesse can also find modifications for her weapons and her own body that increase her potential power. There is also a very basic leveling up system in place. Skill points are awarded for completing missions and finding secrets, so there are only a set amount of them.

This game does deserve lots of praise, but it is also pretty simple. All of the powers are acquired through basic side missions or recieved at certain story moments. There are only a handful of powers and they are all pretty predictable, like shield, throw, that kind of simplicity. The only power that truly impressed me was the flight power, this was easily the most exciting. Flying felt really good, it also unlocks new areas of the game and a whole new fighting style. Every power is obtained by binding Jesse with an object of power, which is basically a paranormal object. Being a sort of chosen one, Jesse can overpower the objects and use their powers as her own. The powers combined with the gunplay make for simple yet exciting combat. However, if complexity is something you desire for combat, this is not a game for you.

This game really only used combat as an obstacle in the way of the story. The combat is there, but you won’t really remember most of it. The game is semi-open, and you can explore everything before and after you finish the game. The optional bosses stand out as being really fun and make it worth playing through all the side quests in Control. Control only has ten main missions, they can take about an hour each with some exceptions. The game could benefit from a better map system because I had to look up shortcuts and areas that I had completely forgotten. You could argue that the simple map and lack of specific directions adds to the mysterious element of the game. I would agree sometimes, but even that mystery should have it’s limits when it makes it more boring to play.

The game looks good, the graphics are pretty decent. The graphics did tend to break immersion when talking to people and watching the facial animations. They still work, but it looks really strange. The times where you are the floating camera following Jesse look good though, and the faces are only a minor disappointment. The sound design is really good and helps players feel immersed in an office building, which may or may not be a good thing.The acting is really good, especially Dr. Darling, who acts as a helpful tutorial along the journey. The game utilizes real videos of doctors filmed on real sets playing with the crazy objects and powers in Control. Courtney Hope, who plays Jesse Faden, does a great job sounding just as confused as we all are. Technically the game is perfectly good, the furniture can break and the destruction physics are fantastic. The graphics, sound, and voice acting are all very nice.

Towards the end of the game I had a big problem with frame rate and rooms not loading in. Two different times I walked into a room that wasn’t loaded and I ended up falling right through the ground and it counted as a death. Combined with the long loading screens throughout the game this problem can add lots of frustration. The frame rate only seemed to go down in fights, but luckily I never died strictly because of frame rate. These problems can make certain parts of the game annoying and add too much idle time.

The story of the game and overall setting are top notch. I highly recommend playing this game if any of this sounds appealing to you. The story is awesome and is one of a kind. I have never really played a game quite like this one so it is very hard for me to compare it to others. The closest thing I can think of is Quantum Break (2016) which was developed by the same people, Remedy Entertainment. This game is great, but unfortunately it is not long enough or detailed enough to really be a 10/10. This game is a simple classic, and it is a great ten or so hours. The game is a great time and fun, but once you put it down and finish it, you don’t really have a desire to play more. Regardless, play it and try to gain Control.

Score
7.0
Graphics
The graphics are standard, well done but not anything special. Standard.
8.0
Sound
The sound design is nice and the voice acting is really good. The regular sound design is perfectly functional and serves it's purpose.
7.5
Gameplay
Simple, fun combat. The gun play and powers are fun but simple. Flying adds another dimension to all gameplay. The combat system can be repetitive after 8 or so hours.
9.0
Fun Factor
The game is the perfect length and does not overstay it's welcome. Discovering the story is more fun than the actual combat.
Overall
8.0
280°

Control 2 Confirmed As Action RPG; First Game Receiving Free 2025 Update

Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.

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RaidenBlack452d ago

eh?
They better not mess much with the Max Payne Remake(s)

Yui_Suzumiya451d ago

Yeah but this was announced before the Max Payne Remake after all

LucasRuinedChildhood451d ago (Edited 451d ago )

What does "unlocking some previously released content" actually mean though? I would imagine it should be "previously unreleased content". Bit odd.

DaReapa451d ago

Right. Especially since the Ultimate Edition supposedly contained everything.

raWfodog451d ago

I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.

jznrpg451d ago

You can make that statement for any game. It’s called gameplay loop. Not everyone is going to enjoy the same loops but all games are repetitive by nature

RedDevils450d ago

Agree it was very boring game. Could not get into it. Remember me the game I played on PS3 is still better than this.

Chocoburger451d ago

These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.

Please don't be an Ubishit style filler game.

Yui_Suzumiya451d ago

Hopefully it'll be more like Mass Effect

Amplitude451d ago (Edited 451d ago )

Remedy doesn't really make mistakes. It'll be good, I'm sure.

Inverno451d ago

So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.

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190°

Remedy is leaving Epic in the dark place to self-publish Control 2

Remedy will self-publish Control 2 as part of a new "strategic cooperation agreement" with Annapurna. A press release accompanying the announcement says Annapurna will provide half of Control 2's development budget, and in return gains the rights to adapt Control and Alan Wake for film and television.

TheNamelessOne533d ago

Devs backing EPIC didn't last long. I just can't understand why ... /s

porkChop533d ago (Edited 533d ago )

This isn't about the store. Epic published the game on all platforms. They want to self publish because they couldn't recoup Alan Wake 2's budget.

Killer2020UK533d ago

...because Epic chose to restrict its PC release to the Epic store and completely restrict it's physical release until later this year.

Vits533d ago

It’s connected, though. They couldn’t recoup the costs because Epic restricted the places and formats where the game could be released, literally removing the biggest PC distribution channels from the equation. And they also sold the game cheaper than a traditional full release, solely to support their statements at the launch of the Epic Games Store that PC games would be cheaper if it weren’t for Steam.

RaidenBlack533d ago

Dang, nice ... Alan Wake II is an amazing game
Can't wait for Control 2 and Max Payne Remakes

DustMan533d ago

Not sure why your getting down voted because you found Alan Wake 2 amazing. I'm in the same boat as you. Can't wait for Control 2 & the Max Payne remakes. Max Payne 1 & 2 were some of my favorite pc games from my early teens lol.

RaidenBlack532d ago

Coz N4G logic.
You cant praise a game if its got no physical release, not releasing on PS etc

isarai533d ago

Maybe this time we'll actually get a day 1 physical release

JEECE533d ago

And hopefully Steam/GOG options on PC.

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190°

Remedy Takes Full Control of Control Franchise From 505 Games

Remedy Entertainment has announced that they've purchased the full rights to the Control franchise from 505 Games.

isarai717d ago

Oh nice, I wonder if they'll try to do the same with Max Payne 🤔

-Foxtrot716d ago

I hope so, Rockstar ain't doing shit with it sadly.

I loved the gameplay in Max Payne 3, it was fantastic but it just didn't feel like Max Payne at its core, it felt like they were doing a new IP or experimenting with one and reshaped it into Max Payne

The Noire, the atmosphere, the dark grittiness, the graphic novel cutscenes, Mona Saxx were all missing.

I'm hoping if they ever get the rights back they do their own version of Max Payne 3, off the secret ending from MP2 where Mona survives.

Max was finally starting to heal thanks to Mona in MP2 and in MP3 they just put his character back to square one, all that development gone.

isarai716d ago

Kinda what I'm thinking too, like as much as I'd love for R* to give it their unmatched magic touch, they're not doing anything with it.

I loved MP3, only gripe was that the story had very little to do with Max personally but it was still great. The Mona ending would be amazing and honestly not entirely out of the realm since MP is kinda considered part of the control universe, though I would like that to stay out of MP as much as possible and be it's own thing.

The fact that we haven't gotten a MP3 remaster is crazy imo

JL2930716d ago

Why would you need a Max Payne 3 remaster? You must be on console.

isarai716d ago

I'm on both, still want a remaster

GamerRN716d ago

I think Control was a great game that deserves a sequel

Machina716d ago

A sequel is in the works - they announced it a couple of years ago.