I have always been a Japanese role playing game (JRPG) fan. Ever since the first time I got my hands on a Final Fantasy game I have been completely hooked. I don't know if it's the story, the strategy, the side missions or a little bit of everything, but I am always on the look out for the next great JRPG. When I did some research on Blue Dragon, and realized that the father of Final Fantasy's company was developing the game my interest level went through the roof; from that point on I knew this was a must play.
Blue Dragon follows a group of heroes on their quest to save their world. The story starts out in a small village that is attacked every couple of years by what the inhabitants refer to as a "land shark". Shu, Kluke and Jiro are all tired of seeing the destruction and suffering the land shark causes so they devise a plan to get rid of it. When the plan doesn't go as planned they find themselves in the middle of an adventure that will take them to all corners of the planet. Honestly I don't think Blue Dragon tells a bad story it's just a story that was clearly designed for children. From a corny script that feel like it was written by the creators of Sesame Street, to the villains that are anything but fear inspiring, Blue Dragon's story is probably not going to appeal to an older crowd.
Blue Dragon offers a new spin on an old favorite when it comes to the skills system. Instead of the traditional leveling up of characters and learning new abilities, the character levels up and the shadow learns new skills, and they work independently of each other. It's not too different from anything we have all seen before but it works very well and it allows you to get creative with your characters from the get go. I would not at all mind seeing this skills allocation system utilized again down the road. The battle system is not too complex but it does function well and it is easy to pick up for gamers of all skill levels.
Sadly Blue Dragon is a lot of good ideas wrapped up in a game that was designed for children. The battle system is fun but unfortunately it is integrated into a game that offers no challenge whatsoever. Blue Dragon is probably one of the easiest games I have ever played. Everything from random enemies to boss' could be easily defeated. About 15 hours into the game I started a new game on the hardest difficulty I had available at the time and was still not offered much of a challenge past the initial levels. Maybe it's just me but I like a challenge from JRPG's, and role playing games in general. There is something appealing about being out classed and having to out think or out strategize your opponents, and Blue Dragon simply does not offer this experience.
I can't really call Blue Dragon a bad game, but I also can't really recommend it to anyone. If you are looking to get your younger siblings or children interested in the JRPG genre then by all means check this game out; there is more than enough content for the price of admission. For everyone else, you may want to pass.

Disc 1 of Xbox Game Studios' 2006 role-playing game, Blue Dragon, has been decompiled, and a native PC port is now available.
I've been wanted to revisit the game in the back of my mind for years and this is big. There's still a good handful of 360 games locked to the system I'd love to see now that the seal is broken on decompiling these games.
Microsoft Gaming CEO Phil Spencer would like to see the revival of Xbox's Blue Dragon, Lost Odyssey Crimson Skies, and more.
What these games need are remasters and to modern platforms. They're all unfortunately stuck on the 360.
Then…remaster / remake them
🤷🏻♂️
After renewed interest you can get Mistwalker to do a sequel to Lost Odyssey

I had it all wrong...Blue Dragon is awesome!
Lost Odyssey is one of the best jrpgs of that era but got killed because it was bought up and released on the "wrong" console.
Great game. The 360 had some really good turn based games back in the day. Absolutely loved Lost Odyssey too. I think they are both Sakaguchi creations.
This game together with Lost Odyssey, The Last Remenant and Tales of Vesperia convinced me to buy a 360. This game made my 2007 which ended off with mass effect.
Honestly, a fantastic game, especially if you were a fan of old-school JRPGs. I hate that this genre rarely can come back to these roots.
A lot of grammar errors who approved this? Next to that, who cares.
After looking at the argument, I went to check out his review. Everything honestly seemed fine. BeaArthur I think your over reacting.
I hated this game. I liked the style of it and like the anime feel... but the levels sometimes looked so last generation and gay. I would have given this game about the same score.
I liked it due to the freshness and dbz inspired look. I agree that the battle system was insanly easy :( I haven't had that many one hit kills in an rpg before. The theme of 'never give up' never got old though. The plane bits were kind of fun as well as everything and anything could have an item or money. The 'nothing' guy was a brilliant move giving you prizes for finding nothing ^^
The thing that really got me peeved was button mashing parts in the game :( I really hated that