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60°
Harry Potter: Wizards Unite! Interviews From SDCC
2512d
ago
Interview
sknr.net
70°
Gundam Battle: Gunpla Warfare Interview - Producer Discusses Creating a Gundam Game with Capcom
2513d
ago
Interview
twinfinite.net
60°
An Interview with the Creators of Whispers of a Machine
2518d
ago
Interview
parallaxmedia.one
110°
1
How Brendan Greene created the PUBG phenomenon and then moved on to something new
2530d
ago
Interview
venturebeat.com
60°
How Artifact became Valve's biggest failure
2533d
ago
Interview
eurogamer.net
90°
1
War of the Visions: Final Fantasy Brave Exvius Producers talk Final Fantasy Tactics successor
2542d
ago
Interview
dualshockers.com
140°
10
Marvel's Avengers Creative Director Talks Gameplay, MCU Parallels & Hawkeye
2543d
ago
Interview
cbr.com
80°
Warner Bros. Interactive Entertainment drives hard with both triple-A and mobile games
2546d
ago
Interview
venturebeat.com
90°
3
Why Harry Potter: Wizards Unite doesn't place you in House teams
2547d
ago
Interview
eurogamer.net
70°
Tom Kail from Inkle: Indie scene is currently undergoing a period of change
2550d
ago
Interview
translate.google.sk
100°
Project xCloud and Project Scarlett Exclusive Interview
2552d
ago
Interview
gaminginstincts.com
90°
Marvel’s Avengers Q&A Day 3 With Bill Rosemann And Noah Hughes
2553d
ago
Interview
twitter.com
100°
Marvel’s Avengers Q&A With Lead Producer Rose Hunt and Lead Designer Philippe Therien
2555d
ago
Interview
twitter.com
90°
Creating A New Story For Marvel's Avengers
2556d
ago
Interview
gamespot.com
300°
52
The head of Xbox shares his plan to make Microsoft’s games inescapable
2556d
ago
Interview
polygon.com
310°
15
Baldur's Gate 3 Aims To Do What No Other RPG Has
2561d
ago
Interview
gamespot.com
160°
11
Why Baldur's Gate 3 Won't Be a Google Stadia Exclusive
2561d
ago
Interview
ign.com
70°
Grand Summoners Interview: Producer Masayuki Yamagishi Talks Design Goals, Dream Crossovers
2577d
ago
Interview
twinfinite.net
50°
Revisiting Sword & Sworcery: A Talk with Jim Guthrie
2586d
ago
Interview
cgmagonline.com
100°
Phoenix Labs' undaunted quest for cross-platform play
2598d
ago
Interview
gamesindustry.biz
100°
Sam (and Courtney) Speak to Clifftop Games About Whispers of a Machine and Kathy Rain
2599d
ago
Interview
techraptor.net
100°
"Shovel Knight is Not Done:" Yacht Club Games on the Road to King of Cards and Beyond
2604d
ago
Interview
usgamer.net
100°
6
Final Fantasy Producer on Remaster Appeal: "Classics Never Go Out of Style"
2610d
ago
Interview
hollywoodreporter.com
70°
Mobius Final Fantasy Interview: Project Leader Discusses Future Updates, Collaborations, and More
2611d
ago
Interview
twinfinite.net
60°
Dissidia Final Fantasy Opera Omnia Interview
2613d
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Interview
twinfinite.net
90°
The state of multiplayer gaming and how it’s going to change
2619d
ago
Interview
venturebeat.com
100°
2
Another Eden Interview: Making a Full-Fledged Mobile JRPG, Masato Kato’s Work, and Much More
2621d
ago
Interview
twinfinite.net
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