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400°
19
Blizzard responds to Diablo: Immortal backlash
2745d
ago
Interview
polygon.com
100°
Cygames Interview -- Executive Producer Discusses the New Rising Star in Japanese Game Development
2746d
ago
Interview
dualshockers.com
170°
7
Beenox on the Trials and Tribulations of Developing a Spider-Man Game
2800d
ago
Interview
onlysp.com
550°
Hot
35
Valve Is 'Very Aware of All the Jokes' People Make
2807d
ago
Interview
ign.com
210°
1
Tim Sweeney: Epic’s CEO on Fortnite on Android, skipping Google Play, and the open Metaverse
2835d
ago
Interview
venturebeat.com
280°
4
How Unreal Engine 4.20 will jumpstart creativity, scalability, and cross-platform games
2852d
ago
Interview
venturebeat.com
130°
7
EA's Patrick Soderlund: "People make the mistake of saying, 'This is what you really want'"
2876d
ago
Interview
gamesindustry.biz
180°
9
PlayerUnknown on PUBG's future
2946d
ago
Interview
eurogamer.net
100°
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3040d
ago
Interview
geeknifty.com
110°
4
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3124d
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Interview
dualshockers.com
370°
98
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3160d
ago
Interview
jstationx.com
170°
3
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3169d
ago
Interview
dualshockers.com
290°
16
Sega defends Sega Forever launch after fan outcry
3240d
ago
Interview
eurogamer.net
160°
14
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3241d
ago
Interview
waypoint.vice.com
120°
13
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3286d
ago
Interview
altchar.com
100°
4
Xenko Game Engine: A New Way To Develop Better VR Games
3302d
ago
Interview
vrfocus.com
450°
133
Digital Game Sales Will Overtake Physical Game Sales, Says EA Exec
3436d
ago
Interview
gamingbolt.com
220°
26
Remedy pushes for shorter dev cycles
3547d
ago
Interview
gamesindustry.biz
160°
2
'Hue' And The 15 Year Old Female Game App Developer Behind It
3552d
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Interview
remeshed.com
100°
3
Xandra van Wijk on Building a Career in Game Design
3553d
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Interview
remeshed.com
100°
1
VR's AAA wave is coming - First Contact Entertainment
3562d
ago
Interview
gamesindustry.biz
110°
Final Fantasy Masterminds Reminisce About Their Favorite Moments
3662d
ago
Interview
gameinformer.com
130°
29
"I don't want a world where games try to be more like Hollywood"
3677d
ago
Interview
gamesindustry.biz
100°
2
Why Fruit Ninja developer Halfbrick went to an analytics boot camp
3711d
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Interview
venturebeat.com
140°
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3717d
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Interview
venturebeat.com
150°
8
Disney Infinity designers explain why we don’t need 4.0 and … a possible Michael Jackson figure
3722d
ago
Interview
venturebeat.com
130°
4
Hearthstone’s drastic changes will kill hundreds of cards — but might save its future
3750d
ago
Interview
venturebeat.com
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