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Mega Cat Studios Interview - Founder James Deighan on all Things Retro
237d
ago
Interview
thethumbwars.com
40°
Interview - Minh “Gooseman” Le on Alpha Response
237d
ago
Interview
sector.sk
40°
Transport Fever 3 Interview - New Features, Helicopters, Gameplay, and Much More
237d
ago
Interview
simulationdaily.com
50°
Huge buzz but a big gamble: Battlefield 6 takes aim at Call of Duty
239d
ago
Interview
bbc.com
40°
Cult of Blood - Interview With the Developers of the New Indie Horror Inspired by a True Story
241d
ago
Interview
nettosgameroom.com
40°
Absolum interview: How the beat 'em up's developers created four fabulous characters
241d
ago
Interview
pcgamer.com
30°
Clair Obscur's director talks success, "art house" aspirations and the scope of future projects
241d
ago
Interview
eurogamer.net
70°
2
Why Wreckreation’s creators think Burnout fans will “feel right at home”
242d
ago
Interview
traxion.gg
60°
Fallout 76 devs on how they fit New Vegas, Walton Goggins into their next update
242d
ago
Interview
polygon.com
60°
NVIDIA and CD Projekt Red Discuss the Present and Future of PC Gaming
243d
ago
Interview
ign.com
60°
Revolution Software Is Raising The Bar Even Higher With Broken Sword: The Smoking Mirror Reforged
243d
ago
Interview
thegamer.com
40°
War Thunder Path Tracing Q&A with Gaijin - FSR 4, OMM and SER Support Coming Soon
243d
ago
Interview
wccftech.com
40°
Final Fantasy 7 Remake interview - director on bringing the game to Nintendo Switch 2
245d
ago
Interview
nintendoeverything.com
40°
Duet Night Abyss producer says keeping players satisfied is key for stable monetization
245d
ago
Interview
automaton-media.com
50°
MARVEL Tōkon: Fighting Souls Interview
245d
ago
Interview
blog.playstation.com
50°
Ghost of Yōtei: Erika Ishii Interview
246d
ago
Interview
blog.playstation.com
40°
The Journey to Gooey: Veteran Developers Phil Brown and Ben Darling on Decades of Gaming
246d
ago
Interview
nettosgameroom.com
40°
Chaos Zero Nightmare Director Reveals Inspirations Behind New Mobile Deck-Builder
246d
ago
Interview
hardcoregamer.com
70°
3
FFVII Remake director says the key to a good-looking Switch 2 port is not compromising on lighting
247d
ago
Interview
automaton-media.com
120°
4
‘It’s been an honor’: Sucker Punch’s Brian Fleming and lead Erika Ishii reflect on Ghost of Yotei
247d
ago
Interview
videogameschronicle.com
50°
Rise of Piracy Interview: Developer Talks About Why This Might be the Go-to Piracy Game
248d
ago
Interview
thethumbwars.com
70°
5
Diablo's creator says Blizzard needs to push past D4's "super high" expectations
248d
ago
Interview
pcgamesn.com
140°
32
$55bn EA deal could usher in $100 games even before GTA 6 is released, according to finance expert
248d
ago
Interview
esportsinsider.com
110°
6
Final Fantasy VII Remake Director Interview - Multiplatform Releases, Part 3 Development, and More
249d
ago
Interview
simulationdaily.com
40°
IGN in Conversation with Dan Houser at LA Comic Con 2025
249d
ago
Interview
ign.com
40°
1
The Immersive Power of Sound: Why Audio is Key to Gaming Realism
249d
ago
Interview
sector.sk
160°
20
Sucker Punch on Ghost of Yotei series’ identity: ‘We can’t imagine a Ghost game in Feudal Europe’
250d
ago
Interview
ungeek.ph
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