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50°
1
007 First Light is the first time IOI has taken on an outside project, but the CEO isn't worried
276d
ago
Interview
pcgamer.com
50°
1
The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1
276d
ago
Interview
gameinformer.com
40°
How a group of modders revived Ubisoft's cult driving game, The Crew
276d
ago
Interview
eurogamer.net
40°
Meet gaming’s exclusive James Bond, played by Dexter’s Patrick Gibson
276d
ago
Interview
eurogamer.net
90°
3
'That Was Definitely Tough, Right?' — CEO of MindsEye Publisher IOI Responds to Disastrous Launch
276d
ago
Interview
ign.com
90°
6
Outer Worlds 2 boss on making an RPG about evil mega-corporations with Microsoft as their new owner
277d
ago
Interview
gamesradar.com
40°
If it ain't broke, don't fix it: Why Jagex's new CEO is happy for it to be the 'RuneScape company'
277d
ago
Interview
gamesindustry.biz
30°
Final Fantasy Tactics Director Kazutoyo Maehiro on Revisiting Ivalice After 28 Years
277d
ago
Interview
monstervine.com
30°
IGDA (International Game Developers Association) Foundation Interview - Challenges and Focus in 2025
277d
ago
Interview
simulationdaily.com
40°
1
Blizzard devs say it's possible to use AI tools while still feeling "handcrafted"
277d
ago
Interview
eurogamer.net
40°
Atari Interview - Classic IPs, the Love For Physical Games, and Bubsy 4D
277d
ago
Interview
simulationdaily.com
60°
2
The Indiana Jones developer has a fight club in its basement
277d
ago
Interview
thegamebusiness.com
40°
007 First Light is "not a reskin" of Hitman, IO Interactive says, brought in "amazing fresh talent"
277d
ago
Interview
gamesradar.com
40°
Final Fantasy Tactics: The Ivalice Chronicles Co-Directors On Bringing The Game to the Modern Age
277d
ago
Interview
restart.run
50°
007 First Light is the Hitman and Uncharted Hybrid I Wanted it to Be
277d
ago
Interview
ign.com
80°
2
Sonic Series Producer was “surprised” by Mario Kart World
278d
ago
Interview
traxion.gg
40°
Interview: Yuka Kitamura, legendary composer of Elden Ring, Bloodborne, Dark Souls 3 and Sekiro
278d
ago
Interview
playstationinside.fr
40°
Bennett Foddy can’t stop making 'choke machines'
278d
ago
Interview
polygon.com
40°
What changes will the new FC 26 bring: An exclusive interview with the gameplay team
279d
ago
Interview
sector.sk
50°
Cronos: The New Dawn - Like Real Poland, Only With an Apocalypse
279d
ago
Interview
sector.sk
60°
Indiana Jones and the Great Circle Developers Detail System That Increases the DLC's Difficulty
279d
ago
Interview
ign.com
60°
2
Battlefield 6 Won’t Have Ray Tracing at Launch, No Plans in Future
279d
ago
Interview
comicbook.com
40°
Bloodlines 2 Gamescom 2025 Q&A - 'There's a Lot of Subtleties to the Movement and Combat'
279d
ago
Interview
wccftech.com
40°
1
Atari CEO Wade Rosen on how to restore pride to an iconic brand
279d
ago
Interview
videogameschronicle.com
40°
'I would like to make a different game using this IP,' Dave the Diver dev
280d
ago
Interview
pcgamer.com
60°
1
400 People at This Support Studio Worked on Oblivion Remastered — You Probably Don't Know They Exist
280d
ago
Interview
ign.com
40°
The Blood of Dawnwalker Interview: Killing Time and Major NPCs in Ex-CDPR Devs' New RPG
280d
ago
Interview
ign.com
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Page: 12
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