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70°
Waypoint Asked Nintendo, Microsoft, and 12 Other Devs How They Deal With Crunch
2884d
ago
Interview
waypoint.vice.com
70°
Nintendo's Reggie Fils-Aimé on Accessibility, What's Next, and, Uh, Waluigi
2895d
ago
Interview
waypoint.vice.com
70°
3
‘Rez’ Designer Tetsuya Mizuguchi Wants to Make Magic
3242d
ago
Interview
waypoint.vice.com
40°
2
Despite a Cold Shoulder at E3, Sony Isn't Turning Its Back on Indies
3253d
ago
Interview
waypoint.vice.com
170°
3
Nintendo Finally Answers: Is Mario Human?
3253d
ago
Interview
waypoint.vice.com
160°
14
Nintendo Explains Why They Didn't Focus on Indie Games at E3
3264d
ago
Interview
waypoint.vice.com
40°
The Modder Who's Finally Translating 'Dragon Quest' into Arabic
3297d
ago
Interview
waypoint.vice.com
70°
2
A No Bullshit Conversation With The Authors Behind The Witcher and Metro 2033
3332d
ago
Interview
waypoint.vice.com
30°
Precious Moments, Hype and High School: A Conversation with 'Persona 5' Director Katsura Hashino
3344d
ago
Interview
waypoint.vice.com
290°
39
‘Nioh’ Is a Richly Detailed, Devilishly Challenging RPG That’s Just Too Tough for Me
3424d
ago
Interview
waypoint.vice.com
200°
13
Kenichiro Takaki Explains Why His Games Are Full Of Barely Clothed Women
3474d
ago
Interview
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