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thenerdstash.com
Interviews
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Arc Raiders Interview: Virgil Watkins Talks About Map Conditions, Sound Design, and Community Tools
258d
ago
Interview
thenerdstash.com
40°
1
Fatal Fury: City of the Wolves Game Director and Producer Talks Joe Higashi's Return
270d
ago
Interview
thenerdstash.com
40°
Dying Light The Beast Interview: Tymon Smektala Talks Environmental Storytelling and More
298d
ago
Interview
thenerdstash.com
50°
Zenless Zone Zero Interview: A Year In New Eridu and What's Next for Our Proxies
402d
ago
Interview
thenerdstash.com
50°
Dune: Awakening Interview - Joel Bylos Shares His Inspirations, MMO Knowledge, & Development Process
412d
ago
Interview
thenerdstash.com
50°
Into the Restless Ruins Interview: 'Indies Are in a Better Position to Thrive Than Bigger Companies'
440d
ago
Interview
thenerdstash.com
60°
'We Wanted to Create Something More Than an Action Game': Honkai: Star Rail Interview
468d
ago
Interview
thenerdstash.com
40°
Remnant 2 Interview: Composer Rob Westwood Talks Creative Process, Sonic, Cheat Codes & OSTs
614d
ago
Interview
thenerdstash.com
30°
Life Is Strange: DE Interview - 'We Are Trying to Bring Something of Genuine Good Into the World'
614d
ago
Interview
thenerdstash.com
30°
Pablo Alonso & Megan Everett Talk About 1999, Warframe's 'Secret' Sauce, and the Future
689d
ago
Interview
thenerdstash.com
40°
Soulframe Interview: Community Manager Talks Community, Honesty, & Lessons From Warframe
689d
ago
Interview
thenerdstash.com
40°
Cat Quest III Interview: CEO Discusses Game's Feline Future
706d
ago
Interview
thenerdstash.com
70°
Magic: The Gathering Interview: Devs Talk Complexity Creep, Precons, & New Card Sets
731d
ago
Interview
thenerdstash.com
60°
Fear the Spotlight Interview: Dev Talks Working With Blumhouse, Its Influences, & Low-Budget Horror
734d
ago
Interview
thenerdstash.com
70°
The First Descendant Interview: Lead Developers Talk Monetisation, Pay-to-Win, & Post-Launch Support
747d
ago
Interview
thenerdstash.com
60°
Enotria: The Last Song Interview -- "We Wanted to Avoid Creating a Clone"
751d
ago
Interview
thenerdstash.com
30°
Hyper Light Breaker Interview: It's Not a Sequel But It's Set In the Hyper Light Universe
753d
ago
Interview
thenerdstash.com
50°
Hello Kitty Island Adventure Interview: Dev Talks Influences, Secrets, & That South Park Reference
755d
ago
Interview
thenerdstash.com
50°
New World Aeternum Interview: Amazon Games Discuss Console Port, New Monsters, & Dream Projects
759d
ago
Interview
thenerdstash.com
80°
Enshrouded Interview: Creative Director Reflects on Early Access Success, & Teases Future Support
831d
ago
Interview
thenerdstash.com
120°
Fatal Fury: City of the Wolves Interview: Director Speaks on Reaction Hype | The Nerd Stash
846d
ago
Interview
thenerdstash.com
50°
1
Street Fighter 6 Interview: Musicians Talk Beats and Beatdowns | The Nerd Stash
867d
ago
Interview
thenerdstash.com
60°
EVE Online Havoc Expansion Lets You Become a Pirate & Adds FPS More [Interview]
972d
ago
Interview
thenerdstash.com
30°
The Nerd Stash Interviews KOG Games
4009d
ago
Interview
thenerdstash.com
10°
Interview With InnoGames' Fabio Lo-Zito
4080d
ago
Interview
thenerdstash.com
10°
An Interview with Charles Logan
4087d
ago
Interview
thenerdstash.com
60°
2
An Interview with indie game studio Cubic Pie
4098d
ago
Interview
thenerdstash.com
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