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thenerdstash.com
Interviews
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23
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Arc Raiders Interview: Virgil Watkins Talks About Map Conditions, Sound Design, and Community Tools
203d
ago
Interview
thenerdstash.com
40°
1
Fatal Fury: City of the Wolves Game Director and Producer Talks Joe Higashi's Return
215d
ago
Interview
thenerdstash.com
40°
Dying Light The Beast Interview: Tymon Smektala Talks Environmental Storytelling and More
243d
ago
Interview
thenerdstash.com
50°
Zenless Zone Zero Interview: A Year In New Eridu and What's Next for Our Proxies
347d
ago
Interview
thenerdstash.com
50°
Dune: Awakening Interview - Joel Bylos Shares His Inspirations, MMO Knowledge, & Development Process
357d
ago
Interview
thenerdstash.com
50°
Into the Restless Ruins Interview: 'Indies Are in a Better Position to Thrive Than Bigger Companies'
386d
ago
Interview
thenerdstash.com
60°
'We Wanted to Create Something More Than an Action Game': Honkai: Star Rail Interview
413d
ago
Interview
thenerdstash.com
40°
Remnant 2 Interview: Composer Rob Westwood Talks Creative Process, Sonic, Cheat Codes & OSTs
559d
ago
Interview
thenerdstash.com
30°
Life Is Strange: DE Interview - 'We Are Trying to Bring Something of Genuine Good Into the World'
560d
ago
Interview
thenerdstash.com
30°
Pablo Alonso & Megan Everett Talk About 1999, Warframe's 'Secret' Sauce, and the Future
634d
ago
Interview
thenerdstash.com
40°
Soulframe Interview: Community Manager Talks Community, Honesty, & Lessons From Warframe
635d
ago
Interview
thenerdstash.com
40°
Cat Quest III Interview: CEO Discusses Game's Feline Future
651d
ago
Interview
thenerdstash.com
70°
Magic: The Gathering Interview: Devs Talk Complexity Creep, Precons, & New Card Sets
677d
ago
Interview
thenerdstash.com
60°
Fear the Spotlight Interview: Dev Talks Working With Blumhouse, Its Influences, & Low-Budget Horror
680d
ago
Interview
thenerdstash.com
70°
The First Descendant Interview: Lead Developers Talk Monetisation, Pay-to-Win, & Post-Launch Support
693d
ago
Interview
thenerdstash.com
60°
Enotria: The Last Song Interview -- "We Wanted to Avoid Creating a Clone"
697d
ago
Interview
thenerdstash.com
30°
Hyper Light Breaker Interview: It's Not a Sequel But It's Set In the Hyper Light Universe
699d
ago
Interview
thenerdstash.com
50°
Hello Kitty Island Adventure Interview: Dev Talks Influences, Secrets, & That South Park Reference
701d
ago
Interview
thenerdstash.com
50°
New World Aeternum Interview: Amazon Games Discuss Console Port, New Monsters, & Dream Projects
705d
ago
Interview
thenerdstash.com
80°
Enshrouded Interview: Creative Director Reflects on Early Access Success, & Teases Future Support
776d
ago
Interview
thenerdstash.com
120°
Fatal Fury: City of the Wolves Interview: Director Speaks on Reaction Hype | The Nerd Stash
791d
ago
Interview
thenerdstash.com
50°
1
Street Fighter 6 Interview: Musicians Talk Beats and Beatdowns | The Nerd Stash
813d
ago
Interview
thenerdstash.com
60°
EVE Online Havoc Expansion Lets You Become a Pirate & Adds FPS More [Interview]
917d
ago
Interview
thenerdstash.com
30°
The Nerd Stash Interviews KOG Games
3954d
ago
Interview
thenerdstash.com
10°
Interview With InnoGames' Fabio Lo-Zito
4025d
ago
Interview
thenerdstash.com
10°
An Interview with Charles Logan
4032d
ago
Interview
thenerdstash.com
60°
2
An Interview with indie game studio Cubic Pie
4044d
ago
Interview
thenerdstash.com
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