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psu.com
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The Ubisoft Quebec Team Talk What Went Into Assassin’s Creed Shadows and The Future Of The Animus
467d
ago
Interview
psu.com
50°
FF VII Rebirth Interview With Director Naoki Hamaguchi & Producer Yoshinori Kitase
882d
ago
Interview
psu.com
110°
A Meeting In Racoon City With Resident Evil's Claire Redfield Actor Stephanie Panisello
1082d
ago
Interview
psu.com
40°
Like A Dragon: Ishin! Interview With Developers Hiroyuki Sakamoto And Yasuaki Uehara
1253d
ago
Interview
psu.com
40°
Discussing The Influences Behind Black Mermaid's Evocative 2D Soulslike Adventure Moonscars
1341d
ago
Interview
psu.com
70°
4
Yakuza/Like A Dragon Dev RGG Studio Interested In Online Games-As-A-Service, Says Masayoshi Yokoyama
1378d
ago
Interview
psu.com
40°
Cult Of The Lamb Trophy Interview - How Did The Developer Structure The PS4, PS5 Trophies?
1425d
ago
Interview
psu.com
50°
A Deep Dive On all Things Hitman With The Voices Behind Agent 47 And Diana Burnwood
1542d
ago
Interview
psu.com
50°
Interview With Tomas Sala, Creator Of The Falconeer
1771d
ago
Interview
psu.com
60°
Rust: Console Edition Interview - What Did It Take To Get Rust Running On PS4?
1843d
ago
Interview
psu.com
40°
DOOM 3 VR Edition Interview: Remote Working, History With Prey VR, PSVR Optimisations & More
1916d
ago
Interview
psu.com
70°
Isonzo Interview Discussing PS4, PS5 Crossplay, Evolved Unity Engine, Player Limits, DualSense
1922d
ago
Interview
psu.com
50°
Godfall Composer Ben Macdougall Talks About Creating Aperion For Counterplay Games' New PS5 Epic
2063d
ago
Interview
psu.com
240°
7
Discussing The Unique Free-To-Play Model Of Genshin Impact With Developer 'miHoYo' On Launch Day
2109d
ago
Interview
psu.com
210°
27
New Kingdom Hearts Project In Works For 20th Anniversary In 2022
2129d
ago
Interview
psu.com
60°
1
Dustborn PS5 Interview: Keeping Hope Alive In A World That Hates You
2177d
ago
Interview
psu.com
80°
Black Desert PS4 Cross Play Interview - Future Plans, Mangoria Expansion, PS5 & More
2252d
ago
Interview
psu.com
70°
Trials Of Mana Interview With Shinichi Tatsuke & Masaru Oyamada On The Leap From 2D To 3D
2274d
ago
Interview
psu.com
50°
Wasteland 3 Interview - inXile Entertainment Details Colorado Setting, and Combat, Non-Linear Choice
2302d
ago
Interview
psu.com
90°
Interview With Team 21 Studio - Developing The First PSVR MMORPG, Ilysia
2368d
ago
Interview
psu.com
80°
1
Mike Bithell Reveals What Excites Him About PS5 & Xbox Scarlett
2478d
ago
Interview
psu.com
70°
1
Scoring Pandora: An Exclusive Conversation With Borderlands 3 Composers Finishing Move
2491d
ago
Interview
psu.com
40°
The Past, Present, And Future Of Dauntless - A Deep Dive With Phoenix Labs
2570d
ago
Interview
psu.com
80°
Dangerous Driving Interview: Alex Ward On Burnout, Car Tuning, Dangerous Driving 2 & More
2643d
ago
Interview
psu.com
60°
Inside Survios - Interview With PS VR Developer Eugene Elkin
2710d
ago
Interview
psu.com
70°
Metro Exodus Interview - Story, Characters, and Game World
2730d
ago
Interview
psu.com
60°
1
Making Dark Eclipse - An Interview With SUNSOFT's Shohei Sakakibara
2736d
ago
Interview
psu.com
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