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Survival in the New Wild West - Wild West Online Interview with 612 Games
3282d
ago
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80°
1
Re-Imagining a Classic, Virtual Reality and Remaining Independant - An Insomniac Games Interview
3372d
ago
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70°
2
Ambitious Dreams and Little Nightmares, an Interview with Tarsier Studios
3394d
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60°
On Making Landmark Games Remotely With Amnesia’s Frictional Games
3491d
ago
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80°
A Serious Halloween Interview With Dying Light Developer Techland
3496d
ago
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Interview: Life After The Witcher And Looking Forward With CD Projekt RED
3546d
ago
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60°
Augmenting The Future – Deus Ex: Mankind Divided Interview With Eidos Montreal
3564d
ago
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80°
2
Interview: Taking Risks And Reaping Rewards With Outlast Developer Red Barrels
3576d
ago
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110°
Starting Small And Dreaming Big With We Happy Few’s Compulsion Games
3593d
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Developer Focus: The Perseverance of Agony From Madmind Studio
3597d
ago
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Developer Focus: Techland Talks Technology, Engaging Work Environment And Crazy Marketing
3643d
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90°
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Old Gods and Open Worlds – A Sinking City Interview with Frogwares
3663d
ago
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60°
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Red Barrels Devs Discuss Expanding Upon the Original,Dynamic AI & Surprising the Player in Outlast 2
3674d
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3
Rebellion Creative Director discusses Freedom, Character Movement & more for Sniper Elite 4
3680d
ago
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Developer discusses Haunted Locations, Jumpscares, Gadgets & VR for Ghost Theory
3684d
ago
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80°
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Crytek Executive Producer discusses Exploiting Scale, Oculus, Framerate and Cryengine for The Climb
3782d
ago
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110°
6
Dying Light Producer on extending the story,vehicles & tweaked enemies for The Following Expanison
3805d
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70°
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Beat Em Up game with RPG elements, Night City Assault interview with Robert Jacob
3823d
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Xbox One,PC Exclusive Solus Project: Dev "Game to run at 1080p,60FPS on PC, slightly lower on XB1"
3848d
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Friday The 13th developers Gun Media discuss possible ripple effect, camp counsellors & VR support
3853d
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260°
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CD Projekt RED on rewarding fans,why Gwent will never get a standalone game & future DLC
3861d
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"It's the year of the Avalanche for us" Senior Producer talks everything Mad Max
3959d
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50°
2
Interview with former Rock Band designer Dan Teasdale about his new upcoming game Roundabout
4112d
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60°
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Co-founder of Broken Window Studios talks Survival Horror and his upcoming game Grave
4114d
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70°
5
Interview with Viktor kalvachev about his upcoming Xbox One game Blue Estate
4119d
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