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postdesk.com
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Independent game developer behind Darwinia, DEFCON: Now is the best time to be an indie
5089d
ago
Interview
postdesk.com
80°
Can server providers be disrupted? ‘We provide better, cheaper features’ say new startup Minefold
5150d
ago
Interview
postdesk.com
30°
Insert Coin Clothing interview: ‘Gamers want to express their love of games without wearing Pac-Man’
5158d
ago
Interview
postdesk.com
100°
6
PostDesk: The real Paul Christoforo story – how he plans to cash in on his fame, write a book
5158d
ago
Interview
postdesk.com
130°
An interview with Richard Lewis, Editor of Cadred – eSports needs ‘honesty, integrity, regulation’
5164d
ago
Interview
postdesk.com
160°
3
Interview with Dave Johnston, creator of Counter-Strike’s de_dust – the most played map in history
5164d
ago
Interview
postdesk.com
100°
6
An in-depth interview with Andy Gavin, the founder of Naughty Dog, and creator of Crash Bandicoot.
5229d
ago
Interview
postdesk.com
110°
Interview with Rick Dakan: Cryptic founder, indie developer: Experiences, style, Kickstarter funding
5300d
ago
Interview
postdesk.com
120°
8
Interview with Alex Sim-Wise: The realities of working in games journalism
5313d
ago
Interview
postdesk.com
290°
27
American McGee Interview: ‘developers are being stifled by the systems in which they work’
5329d
ago
Interview
postdesk.com
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