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pixelenemy.com
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310°
32
Battlefield 4: DICE GM Karl Magnus on day one patches, free maps & modes and next-gen resolutions
4622d
ago
Interview
pixelenemy.com
230°
23
Exclusive ICO & Shadow of the Colossus HD Collection Producer Interview | Pixel Enemy
5668d
ago
Interview
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170°
20
Twisted Metal | Challenge Mode and Online Multiplayer Details
5443d
ago
Interview
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170°
7
Former Bad Company 2 lead designer admits developing AAA games took its toll
4727d
ago
Interview
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150°
7
BATTLEFIELD 3: Battlelog | Origin | BattleRecorder
5444d
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Interview
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110°
28
Motorstorm Apocalypse Developer Interview Including New Skyline Gameplay | Pixel Enemy
5669d
ago
Interview
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100°
10
Industry Insider: David Goldfarb on Killzone “bullshots,” knowing Bad Company 2 will be big & more
4713d
ago
Interview
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80°
16
Danger Close: Medal of Honor "Co-Op might be something that comes later." | Pixel Enemy
5733d
ago
Interview
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70°
8
Brink: Developer Interview & New Gameplay | Pixel Enemy
5589d
ago
Interview
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70°
3
Payday 2 interview with David Goldfarb: Heists, “collapsing buildings” and AAA shooters
4726d
ago
Interview
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70°
Lords of Shadow 2 interview: Next-gen, frame-rates, ending Gabriel’s story & more
4656d
ago
Interview
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60°
1
American McGee talks about Kickstarter, next-gen consoles, triple "I" titles and fart apps
4760d
ago
Interview
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40°
5
Killzone 3 Developer Interview | Pixel Enemy
5739d
ago
Interview
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40°
"Living Doll" goes for another World Record for longest time playing a MMORPG
4602d
ago
Interview
pixelenemy.com
40°
Duke Nukem Forever PAX 2011 Community Manager Interview – Pixel Enemy
5573d
ago
Interview
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40°
‘Papers, Please’ developer Lucas Pope talks about his thriller immigration game and more
4742d
ago
Interview
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40°
Pixel Enemy: American McGee: Kickstarter conundrums, the legacy of Alice and updates to OZombie
4725d
ago
Interview
pixelenemy.com
30°
Interview: “Living Doll” who broke world record sets the record straight with Pixel Enemy
4690d
ago
Interview
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30°
LA Noire design lead, Alex Carlyle, talks new indie studio, Whore of the Orient, next-gen & more
4652d
ago
Interview
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30°
LittleBigPlanet 2: Level Designer Interview w/ Blast Radius Gameplay | Pixel Enemy
5665d
ago
Interview
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30°
2
Exclusive Battlefield Bad Company 2: Vietnam Interview | Pixel Enemy
5734d
ago
Interview
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30°
2
Bulletstorm Multiplayer in the Works | Pixel Enemy
5711d
ago
Interview
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30°
Interview with Eric Zaragoza about Dead Space: Chase of Death
4805d
ago
Interview
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20°
2
Eurogamer Expo could return to the north
4851d
ago
Interview
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20°
Interstellaria: Indie Developer Aims to Bring Back Space Exploration
4598d
ago
Interview
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20°
5
BREACH: Full Destruction, Active Cover, First Person Shooter
5923d
ago
Interview
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20°
Eden Star interview: Flix Interactive discusses their “sandbox survival-creation game”
4624d
ago
Interview
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