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One Hit Pixel Interview: Mike Bithell On Why The Success Of Thomas Was Alone Speaks Volumes
4618d
ago
Interview
onehitpixel.com
90°
5
Dust 514: “Where Every Shot You Take Can Change The Fate Of Worlds”
4961d
ago
Interview
onehitpixel.com
50°
One Hit Pixel: Company Of Heroes 2 Principle Designer On Capturing The Eastern Front
4971d
ago
Interview
onehitpixel.com
70°
1
Tomb Raider: Where Gameplay And Narrative Are One And The Same
4971d
ago
Interview
onehitpixel.com
90°
21
One Hit Pixel: Capcom And Ninja Theory On Why The World Is Trying To Kill Dante In DmC
4972d
ago
Interview
onehitpixel.com
50°
3
One Hit Pixel: Just Add Water On Why The HD Oddworld: Abe’s Oddysee Is New ‘n’ Tasty
4975d
ago
Interview
onehitpixel.com
60°
4
One Hit Pixel: Carmageddon’s Executive Director And Lead Designer On Why “Racing Is For Wimps”
4976d
ago
Interview
onehitpixel.com
60°
2
One Hit Pixel: Remember Me’s Creative Director: “It’s Inception With Memories”
4977d
ago
Interview
onehitpixel.com
90°
One Hit Pixel Presents: A Chat With Guacamelee! Designer Chris McQuinn
5012d
ago
Interview
onehitpixel.com
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