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The Ancient Cities Dev Team Discusses Their Kickstarter's Miraculous Turnaround and Success
3205d
ago
Interview
gameumentary.com
70°
Unto the End is A New Cinematic Action Side-Scroller That's Oozing With Atmosphere
3205d
ago
Interview
gameumentary.com
70°
Christian Allen Discusses The Personal Toll of Developing & Cancelling Epsilon
3241d
ago
Interview
gameumentary.com
70°
1
Open at the Close: Polygon Treehouse Talks About Their Journey and Debut Title, Röki
3244d
ago
Interview
gameumentary.com
60°
White Paper Games on Developing Ambitious Dynamic AI For The Occupation
3288d
ago
Interview
gameumentary.com
50°
Watching the World Go By: White Paper Games Talks The Occupation
3316d
ago
Interview
gameumentary.com
50°
Adventuring Through Video Games: An Interview with Telltale Composer Jared Emerson-Johnson
3321d
ago
Interview
gameumentary.com
90°
1
A 1930s Space Age: Exploring the Surreal Adventure of Ira
3324d
ago
Interview
gameumentary.com
80°
2
Building A Realistic Soundscape and Medieval Score From Scratch In Kingdom Come: Deliverance
3324d
ago
Interview
gameumentary.com
60°
Daring to Be Different: Looking Back At The First Year of Rainbow Six Siege
3400d
ago
Interview
gameumentary.com
90°
1
Battles That Could Last For Weeks: Clapfoot Talks About Their Upcoming World War MMO, Foxhole
3409d
ago
Interview
gameumentary.com
50°
Tyranny Lead Narrative Designer Matt MacLean Discusses Building The Game's Expansive Lore
3415d
ago
Interview
gameumentary.com
120°
2
The Expanded Scope of Kingdom Come: Deliverance and The Road Ahead
3417d
ago
Interview
gameumentary.com
60°
Tied Together in Ethereal Local Cooperative Puzzler, Rite of Ilk
3417d
ago
Interview
gameumentary.com
60°
Bad Rhino Games' Rising Tides and The Kansas City Game Development Scene
3417d
ago
Interview
gameumentary.com
70°
2
The Signal from Tolva Interview - A Dynamic World Ruled By Robotic AI
3418d
ago
Interview
gameumentary.com
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