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gamepressure.com
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Josh Sawyer: "I feel good about the ability for people to create games."
344d
ago
Interview
gamepressure.com
50°
1
The Past. Urquhart: My greatest triumph? Obsidian survived
1223d
ago
Interview
gamepressure.com
40°
Cockroaches, Gaben's Hands And Plea to IKEA - Interview With House Flipper 2 Devs
1555d
ago
Interview
gamepressure.com
50°
Matchpoint - The New Hope of Tennis Games. Interview with the Developer
1559d
ago
Interview
gamepressure.com
80°
We've Taken Nights a Bit Too Far - Interview With Dying Light 2's Devs
1574d
ago
Interview
gamepressure.com
50°
2
Elex 2 Is The Biggest Game We Ever Made. Interview With Piranha Bytes
1629d
ago
Interview
gamepressure.com
60°
Fidelity Above All - Interview with Demon's Souls Remake Devs
2036d
ago
Interview
gamepressure.com
140°
4
The Last of Us 2 co-writer explains why there are no heroes in the game
2165d
ago
Interview
gamepressure.com
70°
Gamedec preview: Cyberpunk 2077 meets Disco Elysium, and they have a tabletop session in Warsaw
2296d
ago
Interview
gamepressure.com
120°
Meet "Project I," the first sci-fi game based on Stanislaw Lem's books | Gamepressure
2364d
ago
Interview
gamepressure.com
280°
23
Kingdom Come devs wish their game could hold a candle to Red Dead Redemption 2
2468d
ago
Interview
gamepressure.com
110°
4
What's with the hurry? – Mount & Blade 2: Bannerlord creators answer some burning questions
2468d
ago
Interview
gamepressure.com
130°
Exhausting and requires you to read a lot – Kinumi Cati on breaking world records in gaming
2479d
ago
Interview
gamepressure.com
110°
"It’s still fun" – Feargus Urquhart on game development, PoE II and the future of Obsidian
3659d
ago
Interview
gamepressure.com
90°
People Can Fly is working on two projects. CEO: "We're ready to show what we're capable of"
3665d
ago
Interview
gamepressure.com
70°
CD Projekt Red is getting bigger and is looking for new employees for its second studio in Poland
3665d
ago
Interview
gamepressure.com
40°
1
Crime, punishment, and lies – interview with the developer of hype-worthy Bohemian Killing
3722d
ago
Interview
gamepressure.com
40°
4
Creator of Superhot defends the game's length and announces free updates
3724d
ago
Interview
gamepressure.com
70°
1
Interview with Malukah – gamers' favorite musician and composer
3744d
ago
Interview
gamepressure.com
80°
2
Blood, Wine and Grime – Interview with Marcin Przybylowicz, Witcher 3 and Cyberpunk 2077 composer
3745d
ago
Interview
gamepressure.com
440°
82
"We're not afraid of the Islamic State" Hatred creators announce IS Defense
3760d
ago
Interview
gamepressure.com
250°
31
What’s Obsidian’s next big thing? No idea, but Tim Cain, the creator of Fallout, is involved in it
3841d
ago
Interview
gamepressure.com
60°
"American Truck and Euro Truck are like siblings" - interview with CEO of SCS Software
3869d
ago
Interview
gamepressure.com
40°
Divinity: Original Sin 2 - interview with the founder and CEO of Larian Studios
3927d
ago
Interview
gamepressure.com
40°
Elex Interview - “If we were to do another Gothic title, we feel like we’re in a closet”
3930d
ago
Interview
gamepressure.com
30°
"Bethesda Did A Great Job With Fallout" – Interview With Brian Fargo | Gamepressure
4014d
ago
Interview
gamepressure.com
30°
Mindless violence in GTA is skillfully served. We show it as it is – says Hatred devs
4199d
ago
Interview
gamepressure.com
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