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gamedeveloper.com
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60°
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Former Santa Monica Studio boss says major publishers need to diversify beyond triple-A
222d
ago
Interview
gamedeveloper.com
40°
1000xResist dev says we need a universal video codec for games
51d
ago
Interview
gamedeveloper.com
40°
Here's the pitch that landed Truckful a publishing deal
213d
ago
Interview
gamedeveloper.com
40°
How Capcom's Pragmata blends puzzle-solving with sci-fi combat
46d
ago
Interview
gamedeveloper.com
30°
Pocketpair won't publish games that use generative AI
220d
ago
Interview
gamedeveloper.com
30°
The craft of voice acting with Jennifer Hale
83d
ago
Interview
gamedeveloper.com
30°
Hades devs: accidentally inventing a subgenre was 'surreal'
93d
ago
Interview
gamedeveloper.com
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