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How Capcom's Pragmata blends puzzle-solving with sci-fi combat
33d
ago
Interview
gamedeveloper.com
40°
1000xResist dev says we need a universal video codec for games
38d
ago
Interview
gamedeveloper.com
30°
The craft of voice acting with Jennifer Hale
70d
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Interview
gamedeveloper.com
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Hades devs: accidentally inventing a subgenre was 'surreal'
81d
ago
Interview
gamedeveloper.com
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Here's the pitch that landed Truckful a publishing deal
200d
ago
Interview
gamedeveloper.com
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Pocketpair won't publish games that use generative AI
208d
ago
Interview
gamedeveloper.com
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Former Santa Monica Studio boss says major publishers need to diversify beyond triple-A
210d
ago
Interview
gamedeveloper.com
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Shuhei Yoshida warns subscription services could become 'dangerous' for developers
354d
ago
Interview
gamedeveloper.com
80°
6
Miyamoto explains how Nintendo is countering rising development costs
553d
ago
Interview
gamedeveloper.com
170°
24
Naughty Dog Boss Neil Druckmann Says AI Will 'Revolutionize' Development
725d
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Interview
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90°
5
Why nDreams hopes Synapse will be a "system seller" for PSVR2
1076d
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Interview
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What Splitgate's developers want to accomplish before leaving beta
1406d
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gamedeveloper.com
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