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dualshockers.com
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17
Crytek Wanted Crysis To Be "Future-Proof"
487d
ago
Interview
dualshockers.com
130°
5
Lies of P Has Three Endings, Director Insists You Play Until The Very, Very, Very End
999d
ago
Interview
dualshockers.com
120°
7
Final Fantasy Scenarist Kazushige Nojima Explains How FFVIII Was Influenced by FFVII's Success
2412d
ago
Interview
dualshockers.com
110°
The Outer Worlds Interview — Developer Talks Role Playing, Exploration, and Quests
2473d
ago
Interview
dualshockers.com
160°
39
Quantic Dream's PC Releases Signify a Major Shift For the Company
2474d
ago
Interview
dualshockers.com
110°
5
Catherine: Full Body Localizers Talk Trans Controversy and the Pitfalls of Localization
2500d
ago
Interview
dualshockers.com
120°
Final Fantasy XIV: Shadowbringers Director Talks Expansions, Upgrading the Visuals, History and More
2508d
ago
Interview
dualshockers.com
130°
9
Yasumi Matsuno Comments On Possible New Final Fantasy Tactics, Ogre Battle Saga Games
2571d
ago
Interview
dualshockers.com
100°
4
Far Cry New Dawn Creative Director Says a Story Sequel "Was Not Always the Plan"
2636d
ago
Interview
dualshockers.com
100°
Cygames Interview -- Executive Producer Discusses the New Rising Star in Japanese Game Development
2758d
ago
Interview
dualshockers.com
130°
7
Cyberpunk 2077 Interview -- CD Projekt Talks Night City, Gameplay, Quest Design and Much More
2768d
ago
Interview
dualshockers.com
120°
10
Onechanbara Origin Interview - Producer Talks Possible Western Release, Platforms, and More
2771d
ago
Interview
dualshockers.com
130°
9
Dead or Alive 6 Interview Part 2 — Koei Tecmo Unveils its Powerful New Engine
2773d
ago
Interview
dualshockers.com
120°
6
Final Fantasy XIV Interview -- Naoki Yoshida Talks Next Expansion, Roleplay, Features, and Much More
2805d
ago
Interview
dualshockers.com
110°
2
Dead or Alive 6 Interview - Director Talks New Engine, Body Physics, Development, and More
2807d
ago
Interview
dualshockers.com
110°
Spacelords Interview: Director Talks Relaunch, Cross-Play, Free to Play, Next-Gen, and Much More
2862d
ago
Interview
dualshockers.com
120°
6
MercurySteam Interview -- Studio Head on How the Studio Was Saved, Working with Nintendo, and More
2862d
ago
Interview
dualshockers.com
100°
4
Final Fantasy XIV Interview -- The Storytelling of One of the Best Final Fantasy Stories of All Time
2938d
ago
Interview
dualshockers.com
160°
5
Lost Soul Aside Interview -- Creator On How it All Started, Action Gameplay, Inspiration, and More
2940d
ago
Interview
dualshockers.com
110°
10
NieR: Automata Interview -- Yoko Taro and Keeiichi Okabe Talk 2B, Possible New IP, and Much More
2966d
ago
Interview
dualshockers.com
120°
6
Secret of Mana Interview -- Producer Talks Future of the Series, Nintendo Switch, and More
3034d
ago
Interview
dualshockers.com
110°
8
Final Fantasy XIV Interview — Naoki Yoshida Talks Housing, Squadrons, Story, and The Road Ahead
3099d
ago
Interview
dualshockers.com
110°
4
Senran Kagura Interview: Producer Talks New Games, Platforms and Teases a "Really Exciting" 2018
3136d
ago
Interview
dualshockers.com
190°
3
Dynasty Warriors 9 Interview — Producer Talks Open World, PS4 Pro, Xbox One X, Gameplay and More
3145d
ago
Interview
dualshockers.com
320°
72
Rise of the Tomb Raider on Xbox One X: CD Talks “Highest Fidelity Version,” Frame Rate and Much More
3150d
ago
Interview
dualshockers.com
100°
2
Sea of Thieves Interview -- Rare Studio Head Talks Gameplay, Chat, Xbox One X and More
3166d
ago
Interview
dualshockers.com
100°
5
Xbox One X Interview -- Product Manager Talks the "World's Most Powerful Console" and More
3166d
ago
Interview
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