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dualshockers.com
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Death Howl Interview: How To Accidentally Make A Soulslike
367d
ago
Interview
dualshockers.com
60°
Interview: Atelier Yumia Lead Talks Inspirations, New Features & Improvements On Ryza 3
462d
ago
Interview
dualshockers.com
200°
17
Crytek Wanted Crysis To Be "Future-Proof"
493d
ago
Interview
dualshockers.com
70°
1
Cyberpunk 2077's Lead Quest Designer Explains Lack Of New Game Plus Mode
720d
ago
Interview
dualshockers.com
70°
1
Frostpunk 2 Is Darker, Deeper And Will Hit Closer To Home
732d
ago
Interview
dualshockers.com
70°
2
XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry
745d
ago
Interview
dualshockers.com
60°
Peeling Back The Layers Of The Trippiest Metroidvania Ever
840d
ago
Interview
dualshockers.com
130°
5
Lies of P Has Three Endings, Director Insists You Play Until The Very, Very, Very End
1006d
ago
Interview
dualshockers.com
90°
14
Lies Of P Director Doesn't Believe Soulslikes Should Have Difficulty Options
1008d
ago
Interview
dualshockers.com
90°
11
Obsidian Founder Says He Would 'Love To Make A New Fallout Game'
1320d
ago
Interview
dualshockers.com
60°
1
Looking Back On BioShock With Its Creator, Ken Levine
1376d
ago
Interview
dualshockers.com
70°
Dying Light 2 Interview – “The Best Weapon is Your Creativity” - Dualshockers
1703d
ago
Interview
dualshockers.com
60°
1
Genshin Impact miHoYo Interview - Striving For The Ultimate Anime Open World ARPG
2064d
ago
Interview
dualshockers.com
90°
1
Kingdom Hearts: Melody of Memory Interview: Pointing to KH's Next Story
2090d
ago
Interview
dualshockers.com
40°
Ubisoft Is Making Accessibility Part of the Company's DNA
2198d
ago
Interview
dualshockers.com
50°
GTFO Grand Moff Talks About The Future of the Hardcore Shooter: "We're a Niche Game"
2359d
ago
Interview
dualshockers.com
120°
7
Final Fantasy Scenarist Kazushige Nojima Explains How FFVIII Was Influenced by FFVII's Success
2419d
ago
Interview
dualshockers.com
110°
The Outer Worlds Interview — Developer Talks Role Playing, Exploration, and Quests
2480d
ago
Interview
dualshockers.com
160°
39
Quantic Dream's PC Releases Signify a Major Shift For the Company
2481d
ago
Interview
dualshockers.com
80°
David Cage Weighs in on Cloud-Based Platforms Like Google Stadia
2482d
ago
Interview
dualshockers.com
60°
Fire Emblem: Three Houses Interview Reveals That Koei Tecmo Made Up Most of Dev Team
2495d
ago
Interview
dualshockers.com
70°
Falcom President Discusses Trails of Cold Steel III, Ys IX, Possible Ports, and More
2501d
ago
Interview
dualshockers.com
110°
5
Catherine: Full Body Localizers Talk Trans Controversy and the Pitfalls of Localization
2506d
ago
Interview
dualshockers.com
120°
Final Fantasy XIV: Shadowbringers Director Talks Expansions, Upgrading the Visuals, History and More
2515d
ago
Interview
dualshockers.com
90°
1
War of the Visions: Final Fantasy Brave Exvius Producers talk Final Fantasy Tactics successor
2530d
ago
Interview
dualshockers.com
50°
Dragon Ball Z: Kakarot Director and Producer Talk Open World, Learning from the Naruto Storm Series
2537d
ago
Interview
dualshockers.com
80°
1
Ghost Recon Breakpoint Interview — Creative Director Talks Casting, PVP, and Freedom of Choice
2573d
ago
Interview
dualshockers.com
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