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bitmob.com
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4
Dyad creator: Traditional storytelling in games is "idiotic" (Interview)
4941d
ago
Interview
bitmob.com
80°
A story with no words: Richard Perrin on creating Kairo
4969d
ago
Interview
bitmob.com
100°
3
Playboy model Jo Garcia talks video games
5314d
ago
Interview
bitmob.com
130°
4
Indie spotlight: To the Moon interview
5319d
ago
Interview
bitmob.com
130°
4
Interview: Titan Lunch Retaliation is irreverence at its finest
5354d
ago
Interview
bitmob.com
140°
8
CastleVille: A new -Ville adventure with a fantasy flair
5356d
ago
Interview
bitmob.com
90°
7
Bitmob - Crafting the Calamity: Q&A with Bastion Creative Director Greg Kasavin
5443d
ago
Interview
bitmob.com
120°
3
Interview with Mary DeMarle, narrative director for Deus Ex: Human Revolution (Bitmob)
5447d
ago
Interview
bitmob.com
150°
15
6 things you need to know about DC Universe Online's Green Lantern DLC
5448d
ago
Interview
bitmob.com
120°
1
Sucker Punch's Joe Ishikura on Infamous 2, Cole's new look, and working in the industry (Bitmob)
5462d
ago
Interview
bitmob.com
100°
Independent fighting-game development: An interview with Capcom's Seth Killian (Bitmob)
5467d
ago
Interview
bitmob.com
90°
3
7 questions with Alice: Madness Returns Executive Producer R.J. Berg (Bitmob)
5496d
ago
Interview
bitmob.com
80°
2
Bitmob: Thatgamecompany: An experimental Journey
5543d
ago
Interview
bitmob.com
90°
2
Interview: Nonplayer's Nate Simpson on leaving the industry for a real comic about a fake game
5545d
ago
Interview
bitmob.com
50°
Bitmob Interview: Santa Ragione on Fotonica, Design challenges and Indie Gaming
5569d
ago
Interview
bitmob.com
80°
Bitmob: Skullgirls' Mike Z: From tournament player to fighting-game designer
5575d
ago
Interview
bitmob.com
180°
10
Gears of War 3: Meet the new weapons, with strategy tips from Cliff Bleszinski
5586d
ago
Interview
bitmob.com
70°
3
Interview: 5 Hit Points: Tanya Jessen (Bulletstorm)
5587d
ago
Interview
bitmob.com
100°
6
Bulletstorm's Tanya Jessen on the origins of skillshots, how they got their raunchy names, and more
5602d
ago
Interview
bitmob.com
170°
37
Females of Retail: Tales from Video-Game Saleswomen
5625d
ago
Interview
bitmob.com
110°
12
DC Universe Online's John Blakely reveals his philosophy behind MMO development
5630d
ago
Interview
bitmob.com
70°
6
Interview: Slang's Federico Beyer on Lucha Libre Heroes del Ring
5729d
ago
Interview
bitmob.com
60°
8
Interview with David Gaider: Part 3 -- His Favorite Characters and Games as Art
5767d
ago
Interview
bitmob.com
60°
9
Interview with Jon Shafer: The In-Game Mod Browser of Civilization 5
5769d
ago
Interview
bitmob.com
50°
7
Interview: Mafia 2's Jack Scalici on Narrative, Casting Gangsters, and Godfather 2
5770d
ago
Interview
bitmob.com
60°
12
Madden Tips From Montana, Rice, T.O., Prime Time, and More
5785d
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530°
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59
New Killzone 3 Screens and Interview: On 3D, Storytelling, Living Up to a Spectacular Trailer
5859d
ago
Interview
bitmob.com
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