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bitmob.com
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4
Dyad creator: Traditional storytelling in games is "idiotic" (Interview)
4958d
ago
Interview
bitmob.com
20°
5
LA Game Space: A video game center for the people (interview)
4977d
ago
Interview
bitmob.com
30°
1
A chat with the man behind The Legend of Zelda: Symphony of the Goddesses
4982d
ago
Interview
bitmob.com
80°
A story with no words: Richard Perrin on creating Kairo
4986d
ago
Interview
bitmob.com
40°
The upcoming craziness that is Leet Up, the nerd variety show (interview with Kevin Pereira)
5235d
ago
Interview
bitmob.com
30°
3
Bringing Mario's karts to life
5319d
ago
Interview
bitmob.com
100°
3
Playboy model Jo Garcia talks video games
5331d
ago
Interview
bitmob.com
130°
4
Indie spotlight: To the Moon interview
5336d
ago
Interview
bitmob.com
130°
4
Interview: Titan Lunch Retaliation is irreverence at its finest
5371d
ago
Interview
bitmob.com
140°
8
CastleVille: A new -Ville adventure with a fantasy flair
5373d
ago
Interview
bitmob.com
0°
Bitmob Interview: A talk with Fez's Phil Fish
5384d
ago
Interview
bitmob.com
30°
2
Japanese gaming and marketing: A brief interview with Sony Project Manager Nicolo Accordino (Bitmob)
5439d
ago
Interview
bitmob.com
90°
7
Bitmob - Crafting the Calamity: Q&A with Bastion Creative Director Greg Kasavin
5460d
ago
Interview
bitmob.com
120°
3
Interview with Mary DeMarle, narrative director for Deus Ex: Human Revolution (Bitmob)
5465d
ago
Interview
bitmob.com
150°
15
6 things you need to know about DC Universe Online's Green Lantern DLC
5465d
ago
Interview
bitmob.com
120°
1
Sucker Punch's Joe Ishikura on Infamous 2, Cole's new look, and working in the industry (Bitmob)
5480d
ago
Interview
bitmob.com
100°
Independent fighting-game development: An interview with Capcom's Seth Killian (Bitmob)
5484d
ago
Interview
bitmob.com
20°
2
Community management and you: An interview with ngmoco's Jared Rea
5507d
ago
Interview
bitmob.com
90°
3
7 questions with Alice: Madness Returns Executive Producer R.J. Berg (Bitmob)
5514d
ago
Interview
bitmob.com
30°
5
History, Culture, and All Your Base Belong to Us
5526d
ago
Interview
bitmob.com
40°
6
Bitmob Interview: BioWare's David Gaider on writing for Dragon Age 2
5547d
ago
Interview
bitmob.com
30°
1
Bitmob - Socom 4 and teamwork: An interview with Zipper Interactive's Mark Rogers
5553d
ago
Interview
bitmob.com
10°
2
Bitmob - Interview: Penny Arcade's Robert Khoo on PAX, Child's Play, and building an empire
5554d
ago
Interview
bitmob.com
80°
2
Bitmob: Thatgamecompany: An experimental Journey
5560d
ago
Interview
bitmob.com
30°
1
Project GiantSword: From online couple to fighting-stick makers
5562d
ago
Interview
bitmob.com
90°
2
Interview: Nonplayer's Nate Simpson on leaving the industry for a real comic about a fake game
5562d
ago
Interview
bitmob.com
20°
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Bitmob: Chris Melissinos: Curating the Smithsonian's Art of Video Games
5575d
ago
Interview
bitmob.com
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