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Page: 84
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240°
12
Top Gear talks to Kazunori Yamauchi
5694d
ago
Interview
topgear.com
240°
6
The Phil Harrison Interview, Part II and III
7059d
ago
Interview
ncroal.talk.newsweek.com
240°
28
PS4 Could Have Launched Without Hard Drive and 4GB Ram
4372d
ago
Interview
ca.ign.com
240°
54
Final Fantasy 16 Designers Discuss Why The Series Hasn’t Been Turn-Based For A While
1209d
ago
Interview
gameinformer.com
240°
66
Sony was worried about a female protagonist in Killzone dev's new IP
4028d
ago
Interview
polygon.com
240°
4
N4G's Interview with Runic Games
5602d
ago
Interview
n4g.com
240°
1
EA DICE’s lead designer answers our questions about Battlefield 1
3703d
ago
Interview
venturebeat.com
230°
88
"Its Sad That Games like Wiifit sell" - Valkyria (PS3) Producer
6688d
ago
Interview
neogaf.com
230°
33
Witcher 3 Interview: “45 Minutes To Traverse the Damn Map….on Horseback!”
4718d
ago
Interview
puresophistry.com
240°
34
Media Molecule on Tearaway, the Vita, their PS4 Game, LittleBigPlanet and Having Fun
4726d
ago
Interview
playstationlifestyle.net
230°
46
Gamer Girl of the Month: Brittney Brombacher
4713d
ago
Interview
gamersbliss.com
230°
18
Returnal aims to "create unlimited replay value" for PS5 gamers
1992d
ago
Interview
gamesradar.com
230°
27
Kena: Bridge of Spirits devs Ember Lab on stealing the internet's heart and making the most of PS5
1913d
ago
Interview
gamesradar.com
230°
44
DriveClub Interview: PS4 Advantages, Dedicated Servers, Customisation, Club Progress And More
4724d
ago
Interview
gamingbolt.com
230°
24
DriveClub interview: "It takes 7 months to model one car"
4613d
ago
Interview
teamvvv.com
230°
13
No Man’s Sky developer talks the game's delayed launch, Minecraft influence, and epic scale
3613d
ago
Interview
standard.co.uk
Ad
230°
26
Factory Defect Samus Amiibo Owner Shares His Experience
4234d
ago
Interview
nintendonews.com
230°
25
New Killzone Developer Interview
6966d
ago
Interview
killzoneunit.com
230°
50
The Legend of Zelda is the biggest game at E3 because it finally changed
3661d
ago
Interview
theverge.com
230°
11
Crytek’s Technical Director On PS4 Pro’s Capability: ‘We’ve Only Started Scratching The Surface’
3516d
ago
Interview
gamingbolt.com
230°
11
AMD FidelityFX Super Resolution: the Digital Foundry interview
1715d
ago
Interview
eurogamer.net
230°
12
IGN Exclusive: Respawn Breaks its Silence
5413d
ago
Interview
uk.ps3.ign.com
230°
25
Destiny: Bungie Opens The Floodgates On Its ‘Shared World Shooter’
4826d
ago
Interview
x360magazine.com
230°
PSNStores Developer Interview: Velocity
5252d
ago
Interview
psnstores.com
230°
87
Adam Orth: Internet toxicity’s effect on the game industry is ‘very real and very dangerous’
4481d
ago
Interview
venturebeat.com
230°
55
G4TV: Opening The Valve, Gabe Newell Interview
6226d
ago
Interview
g4tv.com
230°
65
Xbox 360's Kinect Will Be 'Sold Out a Lot,' says Ubisoft
5715d
ago
Interview
industrygamers.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
59d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
59d
ago
Article
daynglsgameguides.com
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Page: 84
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