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Adrian Chmielarz
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Adrian Chmielarz
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Painkiller's creator "disagreed with every single thing" the reboot does, says it "wasted" the IP
155d
ago
Interview
pcgamesn.com
70°
Witchfire Q&A on Long Dev Phase, EGS Exclusivity, DLSS 3's Boost, FSR/XeSS Support and System Specs
977d
ago
Interview
wccftech.com
40°
The rediscovery of Ethan Carter: How last year's adventure is being remade for PS4 and VR
4006d
ago
Interview
eurogamer.net
60°
Interview with Adrian Chmielarz, Co-owner of The Astronauts
4103d
ago
Interview
techraptor.net
50°
8
The Vanishing of Ethan Carter - Interview with Chmielarz on Influences, Design
4272d
ago
Interview
worldsfactory.net
40°
1
Vanishing of Ethan Carter release date and console talk
4385d
ago
Interview
eurogamer.net
40°
The Vanishing of Ethan Carter: How This 'Weird Fiction' Game Will Push Narrative Boundaries
4439d
ago
Interview
gamingbolt.com
90°
Q&A: Making horror games a little weirder in Ethan Carter
4623d
ago
Interview
gamasutra.com
30°
Twenty years of innovation: the industry verdict, part two
4637d
ago
Interview
edge-online.com
210°
55
Bleszinski: “Kinect is a good thing” and expects hybrid model
5557d
ago
Interview
123kinect.com
60°
8
NowGamer: Bulletstorm's Cliff Bleszinski and Adrian Chmielarz Q&A
5578d
ago
Interview
nowgamer.com
30°
X360A: Cliff Bleszinski & Adrian Chmielarz Talk Bulletstorm, Pus-Dicks & Fungal Rim-Jobs
5578d
ago
Interview
xbox360achievements.org
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