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sector.sk
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2
Why GOG Invests in Old Games - and Why Players Keep Coming Back
95d
ago
Interview
sector.sk
50°
3
Expanding the Zone: GSC Game World on S.T.A.L.K.E.R. 2’s Evolution and What Comes Next
252d
ago
Interview
sector.sk
50°
Cronos: The New Dawn - Like Real Poland, Only With an Apocalypse
273d
ago
Interview
sector.sk
80°
15
Borderlands 4 offers billions of guns, a non-linear story, and a deadly new world to explore
342d
ago
Interview
sector.sk
60°
1
Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks
356d
ago
Interview
sector.sk
60°
Designing Football Games for the World: An Interview with the Creator of Sensible Soccer
428d
ago
Interview
sector.sk
50°
The Soundtrack of Your Childhood: Vince DiCola Reflects on Scoring Iconic Films and Video Games
453d
ago
Interview
sector.sk
60°
Bringing Hans Capon to Life: Luke Dale Talks Acting, Motion Capture, and Character Growth
469d
ago
Interview
sector.sk
50°
Xsolla's Chris Meredith on Seismic Shifts in Europe’s Gaming Industry
489d
ago
Interview
sector.sk
60°
1
Axel Torvenius Reveals the Secrets Behind Indiana Jones and The Great Circle
578d
ago
Interview
sector.sk
60°
From Show to Game: Jonathan Rush Reflects on the Influx of New Players to Fallout 76
579d
ago
Interview
sector.sk
50°
How NHL 25 Balances New Features with Core Gameplay: Developers Reveal Key Challenges
586d
ago
Interview
sector.sk
50°
Cloud Power, Helicopter Physics, and Avionics: A Deep Dive into Microsoft Flight Simulator 2024
601d
ago
Interview
sector.sk
60°
How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2
619d
ago
Interview
sector.sk
50°
Starfield’s ‘Shattered Space’ Expansion Promises Darker Tones and New Challenges
630d
ago
Interview
sector.sk
50°
1
The Remastered Beauty of Broken Sword 1 and the Advent of Broken Sword 6
641d
ago
Interview
sector.sk
70°
4
Turning Criticism into Improvement: How CD Projekt RED Rebounded After Cyberpunk 2077's Launch
675d
ago
Interview
sector.sk
80°
1
Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG
689d
ago
Interview
sector.sk
60°
1
Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment
734d
ago
Interview
sector.sk
70°
Cord Smith on the dreamy world of indie game Always In Mind
776d
ago
Interview
sector.sk
170°
12
Rhianna Pratchett on Challenges of Game Writing and Crafting Complex Female Characters
822d
ago
Interview
sector.sk
50°
Brothers: A Tale of Two Sons Remake Honors Legacy While Embracing Innovation
831d
ago
Interview
sector.sk
50°
Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell
844d
ago
Interview
sector.sk
70°
1
LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry
847d
ago
Interview
sector.sk
60°
The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games
867d
ago
Interview
sector.sk
50°
Ulf Andersson and Simon Viklund Discuss GTFO's Conclusion and Tease the World of Den of Wolves
903d
ago
Interview
sector.sk
100°
1
Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System
931d
ago
Interview
sector.sk
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